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mamut123
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widziany: 28.06.2024 11:42

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5269 plików
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  • 20 lis 11 11:37
General Section
Trade and Smuggling in the Reikland (Ralph Seller)
Simple and Advanced rules for trading, Merchant Guild protocol and smuggling, including a Trade Gazetteer of the Reikland.
Honour or Contempt (Jussi Alarauhio)
Expanded social conflict mechanics, including new Rogue and Rhetoric Action Traits and the H-tracker system.
The Law of the Empire (Rikard Fjellhaug)
History of Imperial law & courts, religious law, judges and punishments. Guidelines for creating Trial Episodes.
The Sharp End of Justice (Jussi Alarauhio)
Different types of Executioners and their methods.

GM's Section
Ubersreik by Night (Ralph Seller)
Criminal guilds, organisations and NPCs in Ubersreik.
Secret Signs (Sean Connors)
Hand signs and ciphers used in the criminal underworld.
Wanted (Sean Connors and Lauri Maijala)
Part 1 of the Master of Shadows campaign, set in Ubersreik.
Appendix: Expanded Equipment List (Jay Hafner)
Additional equipment with Quality and Skill guidelines.

Pull-Out Section
Cards and Handouts for all LF8 articles (download link above).
  • 51,7 MB
  • 2 kwi 11 16:10
Reikland Revolutionaries (Joseph Ewens)
Background and adventure hooks for eight different revolutionary organisations.
Variant Zealots (Jay Hafner)
New Zealot creation options and expanded omen rules.
Encounters, Cards and Teamplay (Sunatet)
Tactical advice for cooperative use of Actions and Talents.
Animal Companions (Sunatet)
Rules for animal taming, creating custom companions, and new animal Actions.
Playing Non-Heroic Careers (Rae Russell)
General advice for playing non-heroic characters, and specific advice for fifteen careers.
Distinguishing Marks (Mal Reynolds)
Discussion of distinguishing marks, and a large Distinguishing Marks table with rules.
GM's Corner (Ian Robinson)
Advice for creating interesting NPCs and handling PC deaths.
Revenant - Scenario (Jay Hafner)
A macabre adventure set in Ubersreik.
Pre-Gen Characters (Jay Hafner)
Fourty-four pre-generated characters.
  • 7,3 MB
  • 2 kwi 11 16:10
Part I: Places of Learning
Altdorf University (Rick Wolf)
Description and groundplans for the Empire's largest university located in the capital city of Altdorf.
Religion and Academia (Henrik Grönberg, Jude Hornborg and Wim van Gruisen)
Major deities' attitudes towards academia and the fields of study favoured by their followers.
The Abode of the Watchful Owl (Henrik Grönberg)
Description and floorplans for a major temple of Verena located in Wurtbad, the capital of Stirland.

Part II: Research and Academia
Academic Knowledge Skills (Jude Hornborg)
Specific fields covered by each Academic Knowledge skill, how these skills are learned and a revised DoS/DoF table.
Library Research in WFRP (Jude Hornborg)
Five types of libraries, rules for library research and advice for building research trees in your campaign.
Languages of the Warhammer World (Jude Hornborg)
Descriptions of languages and Reikspiel dialects consolidated from official sources. Advanced rules for communication.

Part III: Thaumaturgy
Sources of Magic (Wim van Gruisen)
Rules for manipulating the Winds of Magic according to weather, celestial positions, sympathetic connections and geography.
Alchemical Formulas (Dan White)
Legendary alchemical formulas, two new rituals and a large alchemical ingredients table.
Counterspells (Wim van Gruisen)
Extensive selection of counterspells that may be learned as Lesser Magic spells.

Part IV: Astrology
The Evolution of the Warhammer Solar System (Wim van Gruisen)
Liber Fanatica's take on Warhammer astrology.
The Mechanics of Planetary Motion (Wim van Gruisen)
Rules for calculating positions of the celestial bodies.
Reading the Stars (Wim van Gruisen)
Astrological scrying, using planetary positions within the zodiac to determine a horoscope or plan a major event.
The Natal Chart (Wim van Gruisen)
Calculating PC natal charts to provide more detailed horoscopes.
Star Signs and Game Effects (James Jester)
Advanced rules for Star Signs with calendar days, stat modifiers and bonus talents.
An Astrologer's Instruments (Wim van Gruisen and Jude Hornborg)
Equipment commonly used by astrologers, astronomers and navigators.
  • 5,3 MB
  • 2 kwi 11 16:10
Part I: Articles
Writing a Campaign (Wim van Gruisen)
Guidelines for structuring a campaign in three parts, introducing new plot elements and aligning campaign objectives with PC interests.
Handling Horror and Insanity (James Walkerdine)
Advice for narrating horror and insanity in WFRP, along with rules for debilitating fear and minor psychological disorders.
Convention Scenarios (Alfred Nuñez Jr.)
How-to design convention scenarios and pre-generated characters. Advice for running games at a con.
On the Table (Jude Hornborg)
Structural damage, terrain and perception rules. Tips for using miniatures in WFRP.
Win, Lose or Draw (Jude Hornborg)
Expanded skill tables with outcomes for Degrees of Success and Failure. Examples of Average Tasks for each skill and assorted skill-specific rules.

Part II: Tool Shed
Character Traits (Henrik Grönberg)
Tables for generating character backgrounds, friends & family, and personalities.
Settlements of Sigmar (Henrik Grönberg)
Tables for generating Germanic town names, along with population, wealth and notable features.
Changing Seasons (Henrik Grönberg)
Weather generation tables, including regional modifiers and average monthly temperatures across the Empire.
Inns of the Empire (Henrik Grönberg)
Tables for generating names, sizes, services offered and notable qualities of inns and bars. Also includes an event table for inns.
Ex Libris Imperialis (Henrik Grönberg)
Tables for generating the age, binding, subject matter, authorial tone, peculiarities and title of a book.
Tales of the Rover (Henrik Grönberg)
Geography-based encounter tables for traveling parties, along with ideas and alternatives for each encounter type.

Part III: Appendices
Playing WFRP by Email (David Hatch)
Pros and cons of PBEM. Advice on composing responses, accounting for both roleplaying and organizational requirements. (See Hidden Addenda for the full PBEM article)
Playing WFRP using Online Chat (Jude Hornborg)
Pros and cons of online chat-based WFRP. Tips on notation and pacing.
Playing WFRP by Message Board (Philip Hamilton)
Pros and cons of PBMB. Advice on recruitment, posting and thread management.
  • 1,2 MB
  • 2 kwi 11 16:10
Narrative Combat (Wim van Gruisen)
Advice for running rules-light combat to encourage player creativity in WFRP
Alternative Combat Rules (James Walkerdine)
Rules for a more fluid combat system without Half and Full Actions, which instead uses staggered actions of variable durations that cancel Attacks or reduce Initiative scores
Damage and Healing (James Walkerdine)
Assigns additional penalties for Wound loss and introduces some complications to the Healing skill
Corruption (Wim van Gruisen)
A simple mechanic for tracking a spellcaster's corruption level, complete with the possibility of acquiring disfigurements or even becoming an NPC
Alternative Magic Rules (Wim van Gruisen)
Options for modifying spell effects by increasing the casting difficulty, and for learning new spells individually
Using WFRP1 Spells within WFRP2 (James Walkerdine)
Complete rules for converting spells from first edition to second edition
  • 1,3 MB
  • 2 kwi 11 16:10
Ten Questions - Expanded (Jude Hornborg)
Additional questions for helping players establish links between background events and character behaviour
Character Backgrounds (Wim van Gruisen)
A series of tables for determining random careers, skills and talents based on the character's regional or racial origins
Character Motivations (Henrik Grönberg)
Identifies some of the core ambitions and motivations that breathe life into a character, along with roleplaying hints for each
Career Guidance (Wim van Gruisen)
Discusses the relationship between career changes and campaign narratives
Psychotic Careers (Wim van Gruisen)
Roleplaying suggestions for Slayers, Flagellants and Zealots
The Lost Careers (Wim van Gruisen)
Conversions of the first edition careers that were omitted from second edition, along with their associated geographical backgrounds
Converting Characters from WFRP1 (Wim van Gruisen)
Complete rules for converting characters from first edition to second edition
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6 plików
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fizykowsz

fizykowsz napisano 3.06.2022 20:02

zgłoś do usunięcia
Masz chwilkę?! obrazekZAPRASZAM!
MASSIVE-MX-2019

MASSIVE-MX-2019 napisano 4.07.2022 17:56

zgłoś do usunięcia
sasoy82574

sasoy82574 napisano 17.12.2022 14:07

zgłoś do usunięcia
Super chomik
palegumess

palegumess napisano 20.02.2023 05:01

zgłoś do usunięcia
Zapraszam do siebie chętnych na RPG. Mam dużo PDF w wersji polskiej, a aktualnie wrzucam także ponad 1TB PDF w wersji angielskiej. Jeśli chodzi o listę życzeń umieszczoną na moim profilu to jeśli nie ma tam jakiegoś tytułu to znaczy, że najpewniej go posiadam albo znam sposób pozyskanie go. Chcesz się wymienić za coś z listy? Po prostu zapytaj na priv.
poyav18428

poyav18428 napisano 10.05.2023 02:40

zgłoś do usunięcia
Zapraszam

Musisz się zalogować by móc dodawać nowe wiadomości do tego Chomika.

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