Wykorzystujemy pliki cookies i podobne technologie w celu usprawnienia korzystania z serwisu Chomikuj.pl oraz wyświetlenia reklam dopasowanych do Twoich potrzeb.

Jeśli nie zmienisz ustawień dotyczących cookies w Twojej przeglądarce, wyrażasz zgodę na ich umieszczanie na Twoim komputerze przez administratora serwisu Chomikuj.pl – Kelo Corporation.

W każdej chwili możesz zmienić swoje ustawienia dotyczące cookies w swojej przeglądarce internetowej. Dowiedz się więcej w naszej Polityce Prywatności - http://chomikuj.pl/PolitykaPrywatnosci.aspx.

Jednocześnie informujemy że zmiana ustawień przeglądarki może spowodować ograniczenie korzystania ze strony Chomikuj.pl.

W przypadku braku twojej zgody na akceptację cookies niestety prosimy o opuszczenie serwisu chomikuj.pl.

Wykorzystanie plików cookies przez Zaufanych Partnerów (dostosowanie reklam do Twoich potrzeb, analiza skuteczności działań marketingowych).

Wyrażam sprzeciw na cookies Zaufanych Partnerów
NIE TAK

Wyrażenie sprzeciwu spowoduje, że wyświetlana Ci reklama nie będzie dopasowana do Twoich preferencji, a będzie to reklama wyświetlona przypadkowo.

Istnieje możliwość zmiany ustawień przeglądarki internetowej w sposób uniemożliwiający przechowywanie plików cookies na urządzeniu końcowym. Można również usunąć pliki cookies, dokonując odpowiednich zmian w ustawieniach przeglądarki internetowej.

Pełną informację na ten temat znajdziesz pod adresem http://chomikuj.pl/PolitykaPrywatnosci.aspx.

Nie masz jeszcze własnego chomika? Załóż konto

Liber Fanatica 08 (The Criminal Empire).pdf

mamut123 / ZINY ZAGRANICZNE (Fantastyka, RPG, Gry planszowe) / Liber Fanatica / Liber Fanatica 08 (The Criminal Empire).pdf
Download: Liber Fanatica 08 (The Criminal Empire).pdf

71,98 MB

0.0 / 5 (0 głosów)
General Section
Trade and Smuggling in the Reikland (Ralph Seller)
Simple and Advanced rules for trading, Merchant Guild protocol and smuggling, including a Trade Gazetteer of the Reikland.
Honour or Contempt (Jussi Alarauhio)
Expanded social conflict mechanics, including new Rogue and Rhetoric Action Traits and the H-tracker system.
The Law of the Empire (Rikard Fjellhaug)
History of Imperial law & courts, religious law, judges and punishments. Guidelines for creating Trial Episodes.
The Sharp End of Justice (Jussi Alarauhio)
Different types of Executioners and their methods.

GM's Section
Ubersreik by Night (Ralph Seller)
Criminal guilds, organisations and NPCs in Ubersreik.
Secret Signs (Sean Connors)
Hand signs and ciphers used in the criminal underworld.
Wanted (Sean Connors and Lauri Maijala)
Part 1 of the Master of Shadows campaign, set in Ubersreik.
Appendix: Expanded Equipment List (Jay Hafner)
Additional equipment with Quality and Skill guidelines.

Pull-Out Section
Cards and Handouts for all LF8 articles (download link above).

Komentarze:

Nie ma jeszcze żadnego komentarza. Dodaj go jako pierwszy!

Aby dodawać komentarze musisz się zalogować

Inne pliki do pobrania z tego chomika
General Section Trade and Smuggling in the Reikland (Ralph Seller) Simple and Advanced rules for trading, Merchant Guild protocol and smuggling, including a Trade Gazetteer of the Reikland. Honour or Contempt (Jussi Alarauhio) Expanded social conflict mechanics, including new Rogue and Rhetoric Action Traits and the H-tracker system. The Law of the Empire (Rikard Fjellhaug) History of Imperial law & courts, religious law, judges and punishments. Guidelines for creating Trial Episodes. The Sharp End of Justice (Jussi Alarauhio) Different types of Executioners and their methods. GM's Section Ubersreik by Night (Ralph Seller) Criminal guilds, organisations and NPCs in Ubersreik. Secret Signs (Sean Connors) Hand signs and ciphers used in the criminal underworld. Wanted (Sean Connors and Lauri Maijala) Part 1 of the Master of Shadows campaign, set in Ubersreik. Appendix: Expanded Equipment List (Jay Hafner) Additional equipment with Quality and Skill guidelines. Pull-Out Section Cards and Handouts for all LF8 articles (download link above).
Reikland Revolutionaries (Joseph Ewens) Background and adventure hooks for eight different revolutionary organisations. Variant Zealots (Jay Hafner) New Zealot creation options and expanded omen rules. Encounters, Cards and Teamplay (Sunatet) Tactical advice for cooperative use of Actions and Talents. Animal Companions (Sunatet) Rules for animal taming, creating custom companions, and new animal Actions. Playing Non-Heroic Careers (Rae Russell) General advice for playing non-heroic characters, and specific advice for fifteen careers. Distinguishing Marks (Mal Reynolds) Discussion of distinguishing marks, and a large Distinguishing Marks table with rules. GM's Corner (Ian Robinson) Advice for creating interesting NPCs and handling PC deaths. Revenant - Scenario (Jay Hafner) A macabre adventure set in Ubersreik. Pre-Gen Characters (Jay Hafner) Fourty-four pre-generated characters.
Part I: Articles Writing a Campaign (Wim van Gruisen) Guidelines for structuring a campaign in three parts, introducing new plot elements and aligning campaign objectives with PC interests. Handling Horror and Insanity (James Walkerdine) Advice for narrating horror and insanity in WFRP, along with rules for debilitating fear and minor psychological disorders. Convention Scenarios (Alfred Nuñez Jr.) How-to design convention scenarios and pre-generated characters. Advice for running games at a con. On the Table (Jude Hornborg) Structural damage, terrain and perception rules. Tips for using miniatures in WFRP. Win, Lose or Draw (Jude Hornborg) Expanded skill tables with outcomes for Degrees of Success and Failure. Examples of Average Tasks for each skill and assorted skill-specific rules. Part II: Tool Shed Character Traits (Henrik Grönberg) Tables for generating character backgrounds, friends & family, and personalities. Settlements of Sigmar (Henrik Grönberg) Tables for generating Germanic town names, along with population, wealth and notable features. Changing Seasons (Henrik Grönberg) Weather generation tables, including regional modifiers and average monthly temperatures across the Empire. Inns of the Empire (Henrik Grönberg) Tables for generating names, sizes, services offered and notable qualities of inns and bars. Also includes an event table for inns. Ex Libris Imperialis (Henrik Grönberg) Tables for generating the age, binding, subject matter, authorial tone, peculiarities and title of a book. Tales of the Rover (Henrik Grönberg) Geography-based encounter tables for traveling parties, along with ideas and alternatives for each encounter type. Part III: Appendices Playing WFRP by Email (David Hatch) Pros and cons of PBEM. Advice on composing responses, accounting for both roleplaying and organizational requirements. (See Hidden Addenda for the full PBEM article) Playing WFRP using Online Chat (Jude Hornborg) Pros and cons of online chat-based WFRP. Tips on notation and pacing. Playing WFRP by Message Board (Philip Hamilton) Pros and cons of PBMB. Advice on recruitment, posting and thread management.
Narrative Combat (Wim van Gruisen) Advice for running rules-light combat to encourage player creativity in WFRP Alternative Combat Rules (James Walkerdine) Rules for a more fluid combat system without Half and Full Actions, which instead uses staggered actions of variable durations that cancel Attacks or reduce Initiative scores Damage and Healing (James Walkerdine) Assigns additional penalties for Wound loss and introduces some complications to the Healing skill Corruption (Wim van Gruisen) A simple mechanic for tracking a spellcaster's corruption level, complete with the possibility of acquiring disfigurements or even becoming an NPC Alternative Magic Rules (Wim van Gruisen) Options for modifying spell effects by increasing the casting difficulty, and for learning new spells individually Using WFRP1 Spells within WFRP2 (James Walkerdine) Complete rules for converting spells from first edition to second edition
Ten Questions - Expanded (Jude Hornborg) Additional questions for helping players establish links between background events and character behaviour Character Backgrounds (Wim van Gruisen) A series of tables for determining random careers, skills and talents based on the character's regional or racial origins Character Motivations (Henrik Grönberg) Identifies some of the core ambitions and motivations that breathe life into a character, along with roleplaying hints for each Career Guidance (Wim van Gruisen) Discusses the relationship between career changes and campaign narratives Psychotic Careers (Wim van Gruisen) Roleplaying suggestions for Slayers, Flagellants and Zealots The Lost Careers (Wim van Gruisen) Conversions of the first edition careers that were omitted from second edition, along with their associated geographical backgrounds Converting Characters from WFRP1 (Wim van Gruisen) Complete rules for converting characters from first edition to second edition
więcej plików z tego folderu...
Zgłoś jeśli naruszono regulamin
W ramach Chomikuj.pl stosujemy pliki cookies by umożliwić Ci wygodne korzystanie z serwisu. Jeśli nie zmienisz ustawień dotyczących cookies w Twojej przeglądarce, będą one umieszczane na Twoim komputerze. W każdej chwili możesz zmienić swoje ustawienia. Dowiedz się więcej w naszej Polityce Prywatności