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Kobieta Violka

widziany: 3.07.2024 18:49

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3057 plików
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000. KOLĘDY
Bajki
D&D
 
AD&D
 
Ravenloft
D&D 3.0 & 3.5 [EN]
 
D&D 3.0 & 3.5 [PL]
 
Inne
Przewodniki klasowe
Przygody
D&D 4 [EN]
 
Character Builder
D&D 4 [PL]
D&D 5 [EN]
 
1. Podstawowe podręczniki
 
Erraty
2. Przygody i kampanie
 
01. Ghosts of Dragonsp ear Castle
02. Murder in Baldurs Gate
03. Scourge of the Sword Coast
04. Dead in Thay
05. Legacy of the Crystal Shard
06. Lost Mine Of Phandelv er - Starter Set
07. Hoard of the Dragon Queen
08. Rise of Tiamat
09. Princes of the Apocalyp se
 
Fanow skie dodat ki
10. Out of Abyss
 
Fanow skie dodat ki
11. Curse of Strahd
 
Fanow skie dodat ki
12. Storm King's Thunder
 
Fanow skie dodat ki
13. Tales from the Yawning Portal
14. Tomb of Annihila tion
15. Waterdee p Dragon Heist
 
Fanow skie
16. Waterdee p Dungeon of the Mad Mage
17. Ghosts of Saltmars h
18. Baldur' s Gate - Descent into Avernus
19. Rime of the Frostmai den
20. Candelke ep Mysterie s
Adventur e League
 
CCC - Convent Created Content
Ravnica
ZZ. Nieoficj alne
Adven tures in Filba r
Adven tures in Middl e Earth
Dimga ard Campa ign
Farla nd
3. D&D Encounters
 
12. Against the Cult of Chaos
13. Storm Over Neverwin ter
14. Search for the Diamond Staff
4. Dodatki
 
5. Mapy
6. Tapety
D&D 5 [PL]
 
Dragon Magazine
Dungeon Magazine (1-150)
Dungeon Magazine (151-154)
Dungeon Magazine 155-221 [D&D 4]
Komiksy
 
Varia
Detektyw Monk
 
Dźwięki i muzyka dla niemowląt
 
Piosenki dla dzieci po angielsku
Gry PC
 
GTA 2
NWN Mody
ToEE mody
Humor
Pathfinder
 
Pathfinder Adventure Path
 
Pathfinder Campaign Setting
 
Pathfinder Roleplaying Game
Pielęgniestwo CM UMK
Programy
Rachunkowość
 
Książki
RPG
 
Scenariusze-Przyg ody RPG
 
Świat wg Ludwiczka
Varia
Dok
Muzyka
Pokazuj foldery i treści
« poprzednia stronanastępna strona »
  • 38,9 MB
  • 3 gru 18 23:12
  • 1,3 MB
  • 27 sty 18 12:23
  • 7,1 MB
  • 27 sty 18 12:12
Adventure for 3rd-lvl characters. The evening started out with the greatest intentions. A few relaxed pints, lively conversation, and a good old-fashioned bar brawl. When the fisticuffs came, they were with a visiting noble named Sir Dandeleone of Lavender, a middling minor knight from a family of no consequence. All things being equal, it should have been a classic dust-up, forgot ten by the morning. But no. Things escalated.
  • 2,1 MB
  • 7 sie 16 17:22
A routine stop for the Adventurer's and their familes on a long caravan trip. A clifftop city, a city under siege, but no enemy is in sight. Locked doors and the shrieks of terrified people echo through the streets. Some run with knives and some are covered in blood. Your party turns to leave and finds they cannot. Some arcane influence has trapped them inside the town. A voice whispers in the adventurer's minds, "Give me what I want and I'll go away" and suddenly the streets are filled with the mad and the insane, all begging for help against a presence that they cannot resist. In the distance, on a tall pyre, are the bodies of some of the townfolk's young. Today is the day of the Sacrifice. A hard adventure for 4-6 players, for any level characters for 5e.
  • 1,0 MB
  • 7 sie 16 17:19
Valentine Manor is beauty entrapped in architecture. The lavish stately home is renowned throughout the realms, and its gardens even more so. However, despite its famed beauty something has found its way into the garden and corrupted its allure. Could it be something to do with the new gardeners, or something even more sinister? A 4-hour adventure for 1st-4th lvl PCs.
  • 35,0 MB
  • 7 sie 16 15:12
Leilon: City of Adventure is a module designed to aid you, the DM, with over 40 pages describing the ruined town as it stands today and also provides 4 adventures for 3-8 lvls PCs. The module is broken down into chapters. The first describes a farm converted into a small keep outside the ruined town that is used as a staging base for adventuring parties and provides several NPCs with statistics and magic items. The next chapter breaks down the town into districts and describes the general features and several ideas for DMs to create their own adventures. The next four chapters provide readymade adventuring sites such as the Old Inn, the Tinsmith, and a sunken pirate ship known as the Sea Shark. There is also an appendix with all the NPCs, a competing adventuring party, and several new monsters.
  • 13,7 MB
  • 7 sie 16 15:05
Who could know what is hidden within the secluded mansion of the crazed mage? Well, now, when nobody has seen him here for more than a year, it’s the best time to find out!
  • 0,8 MB
  • 7 sie 16 14:55
You Arrive in Crests Fall a small harbour town, you take to The Erotic Goat a small tavern that is near the port, asking around about work, the barkeeper tells you about The Taskmasters Guild in town that may have work for you. You awake in the morning ready to take a trip to the Taskmasters Guild. A hour adventure for 1st-4th lvl PCs.
  • 454 KB
  • 7 sie 16 14:55
  • 423 KB
  • 7 sie 16 14:51
After arriving in crests fall taking on a few contracts and a least temporally sorting out a small cult, They are told by Revol that the man at number 14 has requested help from them A hour adventure for 2nd-7th lvl PCs.
  • 4,7 MB
  • 7 sie 16 14:46
A seemingly mundane excursion to the local weapon shop turns into an unexpected adventure involving a long-forgotten menace, foul sorcery and ancient power. Can the party solve the mystery of the weapon on the wall? A low-level adventure that can be used in nearly any campaign.
  • 6,6 MB
  • 28 lip 16 21:42
A generic mini-campaign that will take the characters from the start of their career as the defenders of their home town of Trader Pass against and Orcish onslaught through the fallen dwarven city of Ragadani and the Shorlan mountain range to the city of Narion. This mini-campaign will take the characters from the 1st level to the 6th level. Is starts with a few tutorial episodes and evolves in difficulty and complexity as the party gains power and fame. The mini-campaign includes a few dungeon crawlers in different sizes, some detective / investigative episodes, role play scenes, wilderness and a mass combat scene. The mini-campaign includes a detailed description for the town of Trader Pass and the Alor valley in which it resides with a shorter description for the city of Narion. The mini-campaign includes all relevant maps and information. As for the players, the mini-campaign evolves in difficulty and complexity for the DM. As the party advances the episodes leave more room and encourage the DM to add his narrative and details to the story. The mini-campaign ends with adventure hooks and ideas on how to continue the story.
  • 2,6 MB
  • 28 lip 16 19:57
First the bandits attacked then the Roc carried away the guide. Since then you have blindly followed the camels hoping that their instincts would lead you to water or help of some kind. You and your friends are lost in a sea of sand. Plodding along in the shadow of the camels and doing your best to stay alert. Ahead the heat shimmers take shape. This time it is a castle. Blinking away the dryness in your eyes you realize that the tower is not a mirage but it is broken. An adventure for 5-8th lvl PCs.
  • 168 KB
  • 17 lip 16 21:59
The trading port town of Oakwood has been experiencing a larger than usual rat problem. The Watch has already lost men in an attempt to flush them out, and they are now willing to pay anybody foolish enough to vernture into the sewers to exterminate the problem. By using the Watch as a starting point, this adventure can be used as a means to bring an adventuring party together for the first time, thus eliminating the need to write a backstory on how each character met the rest of the party. This is a twist on the classic, and cliche, first adventure of killing rats. This adventure is designed for four first level characters.
  • 1,2 MB
  • 17 lip 16 21:49
A nearly forgotten dwarven kingdom once ruled these mountains. It's rulers were wealthy beyond compare. Time and greed wore the kingdom to dust and now all that remains are ruins and wonders. Recently coins of that ancient kingdom has appeared in the streams of the foothills to the south of the mountains. Rumors have passed with the tankards that a vault laden with gold is waiting to be found. You and your friends, on a fortnight's furlough from guard duty, have set off in search of this lost horde. An adventure for characters level 4-8.
  • 502 KB
  • 17 lip 16 21:46
As you travel through the woods, you hear sounds of laughter. As you get closer, you see a table in a clearing surrounded by strange animals wearing waistcoats. A badger invites you to sit down and join the party. The encounter for 2nd-4th lvl PCs can take place anywhere the party is traveling through the Feywild or mystical woods full of the bizarre.
  • 0,6 MB
  • 17 lip 16 21:42
The adventure provides a basic scenario. It doesn't assume that the players will follow any particular course of action. All it gives is a problem to solve, information on the characters important to the story, and suggestions to the DM on how to run certain encounters and situations that could come up.
  • 3,4 MB
  • 17 lip 16 21:24
The adventure focuses on the exploration of Morren's Overlook, a ruined keep in the wilderness of the High Moor, east of the Sword Coast between Waterdeep and Baldur's Gate.
  • 2,8 MB
  • 17 lip 16 20:52
Random Encounters: Dungeons focuses on underground/dungeon environments, including large dungeon complexes, caves, and ruins. The tables may also be used by the DM when creating random dungeons.
  • 2,0 MB
  • 17 lip 16 19:46
The halfling city of Blackbrook in the Gulf of Luiren has opened trade negotiations with the rest of the world. Recently, however, nobody has returned from Blackbrook and rumors of elementals in the gulf is spreading. What is going on at that halfling settlement? A 4-6 h adventure for 11th lvl PCs.
  • 4,2 MB
  • 17 lip 16 15:53
In this issue you'll read a personal mail sent you by the Sage of Shadowdale and you will also find a fast, single-session adventure for three PCs of 16th lvl, including a new CR 16 monster as final boss.
  • 10,0 MB
  • 17 lip 16 15:50
After spending months in the shadowfell they are given a small sliter of hope of escapse. But Everything has a price. Will they be willing to face extreme perals to escapse or will they just be another casulty within the shadowfell? Adventure for a mid-level party.
  • 0,9 MB
  • 17 lip 16 15:45
A group of giants has come to the small town of Talasco to get their tribute for “protecting” the small mining town. Will the adventurers allow things to get ugly? Or will they step up and protect the common folk from this band?
  • 1,1 MB
  • 17 lip 16 15:41
Adventure turns the missing player's character into a prisoner in a desert temple ruled by a young lamia. The rest of your party will be sent on a rescue mission to get the missing player's character back from the lamia’s claws!
  • 1,5 MB
  • 17 lip 16 15:36
A difficult encounter for PCs 3-4 lvl. The Goblins adversaries have built an ambush that allows them to surprise stronger opponents and deal with more physically powerful enemies. They used nothing that they could not carry with them, and nothing that they could not afford to abandon. With shovels, hammers, rope, axes, a few small trees, and about 6 h of work, they have made themselves into a serious threat.

In repsonse to community feedback, a new section has been added containing goblin translations of threats, shouts of panic, and pleas for mercy. More details about motivation and possible actions have also been added.
  • 2,1 MB
  • 17 lip 16 15:31
What happens when you mix goblins and fireworks? Pretty much what you expect. In this encounter for 3rd lvl PCs, six goblins attempt to ransack a fireworks warehouse on Helmsnight. The little town of Stawford is about to experience a grand display of light that no one expected.
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