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Kobieta Violka

widziany: 3.07.2024 18:49

  • pliki muzyczne
    145
  • pliki wideo
    43
  • obrazy
    239
  • dokumenty
    2489

3057 plików
46,72 GB

Oficjalne i nieoficjalne suplementy i zasady do D&D 5
« poprzednia stronanastępna strona »
  • 7,4 MB
  • 2 mar 17 21:20
  • 2,5 MB
  • 28 lip 16 21:23
Firearms have historically been a part of medieval warfare since the early 14th century and became commonly found on the battlefield through the high middle ages and early renaissance periods that fantasy worlds often portray.This document is meant to introduce early firearms into D&D game. Just as in the real world, these weapons come with advantages and drawbacks.
  • 1,7 MB
  • 28 lip 16 21:19
45 assorted magic items, arms, and armor charged and ready with tempting magic. Take care not to be running on empty when you’re in a bind though... Whether I am spinning out new magical item ideas or putting my own twist on a classic, I guarantee you will enjoy getting these magical items into your game
  • 1,2 MB
  • 28 lip 16 21:11
The magical items, devices, contraptions, thing-a-ma-jigs, whirly-gigs, machines, and stuff within are touchy, delicate things. Without a really strong understanding of where they come from or how they work, these items all have the possibility of backfiring on their user. They rely on instability dice to model this. Some start with larger dice and are progressively whittled down to smaller dice, with catastrophe occurring when a ‘1’ is rolled. Others are watching for duplicate numbers or use increasingly larger dice while waiting for the player to roll over a certain number. Regardless the specific rules, these items are powerful but the more they are used, the riskier they become...
  • 24,1 MB
  • 28 lip 16 18:22
This Toolkit includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds offun magic items. Most of these are able to be dropped in any campaign setting with just a small amount of work by the DM, providing at least thirty hours of content!
  • 0,6 MB
  • 8 maj 16 14:25
A quick mechanic, similar to exhaustion, for people playing in a post-apocalyptic world, or at least one in which radiation is a danger. This condition reflects the dangers found in various different levels of radiation areas over time, with worsening effects, eventually culminating in death. I have tried to keep it as simple and straight forward as possibles, to keep it in the spirit of 5e.
  • 1,8 MB
  • 21 kwi 16 0:48
In Tome of the Years, the effects of the passage of time on the characters will be discussed, and players and DMs will find rules for aging, young characters, level 0 characters, etc.
  • 1,5 MB
  • 21 kwi 16 0:42
The Red Book of Spell Strategy is a collection of new Class options, Feats, Backgrounds, Rituals, Spells, Magic Items, Monsters, and Races. There is a focus in this work on the Eastern Realms (particularly Thay and Rashemen and its surrounding underdark), but the majority of the rules are written for use anywhere in the Forgotten Realms. This work also attempts to fill in holes that are missing in the 5e spell lists for certain arcane traditions. Much of this work is tailored for DM use as well, focusing on NPC spellcaster types like the Red Wizards of Thay, Durthans, and Narfellian Demonbinders, amongst others.
  • 189 KB
  • 19 kwi 16 22:46
This javascript-based tool allows you to quickly generate thousands of years of noble lineages for your fantasy kingdom. Various aristocratic houses are shown to intermarry and usurp eachother, and soverigns wage war with other kingdoms and build monuments to their honor. Simply open the included HTML page, specify your parameters, and click generate!
  • 0,9 MB
  • 19 kwi 16 21:16
From finding apprentices and acolytes to raising armies, the greatest heroes often become leaders and teachers as well. While some of the most rewarding followers are those found through happenstance and roleplay, sometimes it's necessarry to go looking to find the right person.
  • 0,8 MB
  • 19 kwi 16 21:09
Amid the skills a character can have none is as useful as herbalism; from healing to killing, a well trained herbalist can create brews that cure disease or cause the heart to stop, they heal the righteous or inflict pain on the wicked. All this and more through the knowledge of herbalism.
  • 1,1 MB
  • 19 kwi 16 21:00
10-page booklet provides rules, background and ideas for setting an adventure in the Shining South. There are 3 new races: Loxo and Thri-kreen from my previous publications, and Wemics, with three subraces. There are also 4 sets of variant rules for the different tribes of humans living in and around The Shaar. There are 3 new weapons, 9 variant monsters, 8 new spells and a whole lot of background on the physical and social geography of the area.
  • 0,6 MB
  • 19 kwi 16 20:53
Inside you will find the following: Updated domains for clerics and deities to utilize in 5e including the civilization, crafting, chaos, commerce, darkness, dream, law, love, madness, time, and undeath domains. A new warlock patron, The Titan. I discuss and classify some of the different terms for "beings of great power" such as the difference between a greater deity and a exarch or a demon lord. A Divine Ranks section so you can stat and "level up" the powers of the gods in your world, this includes 80 divine feats for your deities to choose from inspired from older editons but updated and converted for play in 5e. Templates for demigods, titans, half titans, exarchs, chosens, paragons, and lich's.
  • 2,3 MB
  • 10 kwi 16 20:30
Crafting the perfect poison is both a science and an art. Knowing which ingredient pairs best with which to deliver a swift death - or a lingering one, if deserved - requires intense study and practice. Thankfully, you are an adventurer with both the time and opportunity to discover these ingredients. You also have these new poison crafting rules to experiment with endless combinations, create unique poisons, and witness their deadly effects.
  • 0,8 MB
  • 10 kwi 16 20:18
Six character backgrounds centered on the domestic servants of a wealthy estate - butler, cook, footman, housekeeper, maid, and personal attendant. Each has a “traditional”, a “military”, and an “adventuring” variant.
  • 2,6 MB
  • 10 kwi 16 19:58
Wines, Ales, Spirits, Breads, Cheeses, and Exotic Specialties. Adapted from various sources. Includes intoxication rules.
  • 24,0 MB
  • 10 kwi 16 19:48
Within this 17 page guidebook for Bards you will find 6 new Colleges, 5 new feats, and 4 new epic boons to hopefully give you just what you've been looking for. In addition, there are six pages discussing various types of Bards and ways to play, plus how they can fit into your campaign setting or party.
  • 1,7 MB
  • 10 kwi 16 1:44
10 new unique fire spells and lore regarding the infamous Red Wizards of Thay and their hidden foe, the mages of the Covenant.
  • 7,2 MB
  • 10 kwi 16 1:38
Cook, Cursed, Dead, Demolitions Expert, Doctor, Farmer, Harvester, Legendary Lineage, Lycanthrope, Parent, Polymorphed, Possessed, Raised by Animals, Retired Adventurer & Tinkerer Background
  • 4,5 MB
  • 10 kwi 16 1:32
20 new traps ready to throw at your players! Some are updated versions of classics while others are totally new. Get your hands on: Abyssal Gate, Acidic Fall, Crushing Room, Electrified Floor, Explosive Object, Flame Jet, Grasping Arms, Hungry Insects, Log Slammer, Malicious Harpsichord, Mists of Madness, Object of Deception, Pendulum Scythe, Poison Mister, Room Filling with Water, Spectral, Tendrils, Spinng Saw Blades, Widening Pit, Withering Tapestry, Zealous Altar
  • 8,3 MB
  • 10 kwi 16 1:22
More magic power! This document provides 50 new magic items plus 100 new common rarity weapon properties, 100 new common rarity wondrous items, and 100 new cursed item properties.

Many of the magic weapons and armor in this document are meant to fill-in the gaps and provide a magic item where their previously was none (e.g. magic whips, nets, and hide armor).
  • 1,6 MB
  • 10 kwi 16 1:10
This supplement includes the following feats: Dagger Expert, Disabler, Impaler, Lasher, Rapid Thrower and Reactive Combat.
  • 2,4 MB
  • 10 kwi 16 1:08
This booklet contains a new 20- lvl class with 4 archetypes, 8 new spells, 10 new magic items and 4 new artifacts.
  • 173 KB
  • 10 kwi 16 1:04
This supplement contains rules to allow a campaign to start at level 0, prior to any character’s adventuring knowledge or class skill. The starting point of these rules is a character with only a profession and a story. Upon completion of these rules, each player will have a level 1 character that can then utilise the standard 5e rules to continue adventuring.
  • 188 KB
  • 10 kwi 16 0:59
A collection of potions for high magic games. Most are easily adaptable for lower level games or higher levels depending on your game.
  • 0,6 MB
  • 10 kwi 16 0:37
Short guide describes six dice games that might be found in the taverns, public bars and gambling dens of the North. The games are all plausible, and several have real-life historical antecedants.
  • 0,9 MB
  • 10 kwi 16 0:25
The Forgotten Realms... in the year 5000! A global apocalypse has left the world unrecognizable. Magic is all but forgotten and science reigns supreme. The Torillian Federation stretches over a thousand planets, united by their resistance to the all-consuming Illithid Collective. The homeworld itself is half megapolis, and half radioactive wasteland. Prepare for adventure beyond anything you have seen before...
  • 0,8 MB
  • 10 kwi 16 0:23
Songs and stories speak of artisans of great skill, and the things which they can create when they turned their tools to a task. Masterworks of legend and lore are as much a part of the tradition of swords and sorcery as the enchantment of the most astute arcanist. These rules extend the creation of magic items to the non-spellcasters at your table acting as artisans of legend.
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  • dokumenty
    62
  • obrazy
    0
  • pliki wideo
    0
  • pliki muzyczne
    0

64 plików
171,64 MB




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