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  • Prezent Prezent
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Kobieta Violka

widziany: 2.10.2024 23:27

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3057 plików
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Utrzymana w klimatach mezoamerykańskich część Zapomnianych Krain, która na skutek Plagi Czarów została przeniesiona z Torilu na Abeir.
  • 1,4 MB
  • 22 lis 20 21:06
The adventure utilizes the creature featured in the movie (known there as a kothoga but here altered to kothoggo) and tries to recreate events and the sense of horror that occurred in the movie. The setup is different however, and the ordeal that the players will have to go through is only designed to last for one session of adventuring. The adventure is ideally designed for four players who should be around 5th level. The main battle is a CR7 encounter. The creature in this adventure is exclusively Maztican and can be found in TWC7 True World Bestiary III, but is provided for easy reference. The adventure could also be used as a sequel to the 2016 adventure TWA1 The Ruins, also based on a horror movie and set in the same region of Maztica.
  • 5,5 MB
  • 28 lip 16 17:17
In the Spelljammer setting of the 2nd Edition, there was a race of creatures known as the dohwar. As anthropomorphic penguin-like traders, they often served more as an annoyance than as any real threat or race that a player might choose. Well, crash landing in the hostile True World setting of Maztica and finding an ancient, sentient artifact from the batrachian creator race has a tendency to change who you are! Now, the penguinfolk have their very own warriors, monks and even warlocks. Their enemies are legion, including the dreaded hakuna (dragonne-like beasts) from the mountains and raiding sahuagin from the sea. The only thing these enemies all have in common, is that they universally underestimate the dohwar.
  • 3,4 MB
  • 21 kwi 16 22:07
The First Man known as Camazotz, once favored by the gods and later cast down to become the first vampire has only been heard of in legend. His city, buried long ago is reappearing one piece at a time. Camazotz does exist, and has taken many wives. These creatures, known as the cihuateteo are female vampires who actually give birth to their spawn. His favored wife has developed quite a clever ruse to feed her young!

This adventure could in many ways be classified as horror, and there are a number of terrifying descriptions within. It could be used in any setting where a jungle exists with room for an ancient buried city. The adventure is also designed for 4 PCs who might begin at level 6 or 7, and it could be adjusted for other parties.
  • 22,9 MB
  • 18 kwi 16 1:16
Set beneath the House of Tezca, the characters are conscripted with delivering an important trade agreement. When a terrible sandstorm strikes and the characters lose their way, they are introduced to a hidden underground kingdom of new races and monsters unseen anywhere else. Sure, there are plenty of humans, but good luck finding one that is even partially sane!

It all comes down to a former hero, Zarzumotl, and a pact he made long ago with powers of the Far Realm to save his people. Perhaps, given the chance, he would have chosen otherwise.
  • 0,6 MB
  • 9 kwi 16 12:38
The Grand History of the Realms by Brian James is perhaps the most useful product for Realms enthusiasts that exists. It appeals to the history buff and Realms fan in all of us. This book is an attempt to catalogue all of the events that have occured canonically in the True World setting alongside material developed by the Maztica Alive community. With this, you can keep track of all that has gone on and all that will go on in any Maztica (or Lopango, Anchorome, etc.) product. Each event, like those in the Grand History of the Realms, is organized chronologically using Dalereckoning.
  • 369 KB
  • 9 kwi 16 12:36
Diamond Eyes is myth set in fabled land of Maztica, but it is one that has ties to Faerun and in particular the goddess Shar. The Plumed Dragon Qotal once committed a great sin that led to his eventual self imposed exile from the True World.

Few know the part Shar played in this terrible event and how much her influence has helped shape the history of Maztica.

In this product, you will find the Legend of Diamond Eyes, a few magical items, an artifact and a location all related to this interaction between gods.
  • 1,6 MB
  • 9 kwi 16 12:33
Maztica has seen changes in the past few centuries that have upended the entire continent on more than one occassion; the latest of which was its return to the blue orb of Toril in an event known as the Sundering. This is an observation of those events through the eyes of a young heroine known as Anxelli and a demonic entity known to many only as the Runt.

This book is meant to accompany TWC1 - Maztica Campaign Guide. While it is written in the form of a story, it is designed with the express purpose of showcasing spells, magic items, characters, gods and historical events from the campaign guide and should be viewed as an extension of the product.
  • 2,7 MB
  • 9 kwi 16 12:29
Esmeralda, an island where several Republics seceded from a racist Empire still attempting to reconquer the lands it lost - independent Republics now facing terrorist threats and transnational organized crime; an island where restless spirits and Fae threaten mortals; where Faerûnian magic is not reliable and firearms have been developed; where an International Tribunal is spied upon when trying to deliver justice amid armed conflicts; where pirates plunder the seas and privateers fight the proxy wars of nations; where lost and hidden temples connect to other worlds or empower shamans; the birthplace of Aarakocra; where vigilantes are born and die everyday in the slums or mansions; where besieged cities face death or glory; and where sacrificial magic torments the living and exorcists fight against the supernatural and schisms. It is a land of lost wonders, secrets and peril.

The book includes the overview of this Maztican island, its peoples and nations; the rules of sacrificial magic; the Esmeraldian exorcist class; backgrounds and more to play in this island to the West of Maztica, in the Forgotten Realms. A domain of dread originally from Esmeralda is also described in the book.

New mechanics include the notion of Spiritual Hit Points, Attacks and Armor Class: some mystical beings cannot be hurt by spells or weapons, but only by the deeds and faith of pious souls.

The book is 65 pages long.
  • 2,6 MB
  • 9 kwi 16 12:24
The Ruins is a jungle based encounter and adventure that can be used in any jungle setting. It is specifically designed for the Maztica setting but adaptation to others is minimal and all creatures, items and other information are self contained within this book. All you need is right here.

This is the first official adventure published for the Maztica Alive campaign, and is intended for 4 characters of 5-7 lvl, though some adjustments could be made to make the adventure more or less difficult.

There is truly a horrifying creature within these pages. See if you can end the threat of the ezcochitli!
  • 16,0 MB
  • 13 mar 16 19:12
Welcome to Lopango! Sometimes called the Land of Fire by unknowing Faerunians; among its primary inhabitants - the mysterious folk known as the Natican, it is only known as "The Land of the Sacred Sun" in honor of their patron deity Intiri.

Lopango lies far to the south of Maztica and is itself an even more mysterious land. In this book, you will discover its inhabitants, its cities and its mysteries. This book is intended to supplement TWC1 The Maztica Campaign Guide, but most of it could be used independently.

Lopango is (very) loosely based off of the Incan empires as opposed to Maztica's Maya/Aztec flavor. There are many other players here besides the Natican as well, including barbaric scorpionfolk, death loving gnomes, a haughty subrace of giants, the alien-like anadjiin, degenerate illithids and even sorcerous orcs who have enslaved a faction of drow!

This sourcebook is the second "core" book designed to get people interested in the non-European fantasy known as the True World portion of the Forgotten Realms.
  • 488 KB
  • 13 mar 16 19:01
This mini-sourcebook is a book of spells useful for the True World campaign of Maztica. Inside you will find 25 new spells, that when combined with the spells from TWC1 The Maztica Campaign Guide, gives flavor to Maztica and still retains game balance.
  • 3,7 MB
  • 13 mar 16 11:42
This sourcebook describes the scorpionfolk that dwell in the Underdark of Maztica and the True World. It describes their history, culture, gods and a number of specific locations. It is meant to be used in conjunction with TWC1 The Maztica Campaign Guide, though parts of it could certainly be used alone.
  • 14,0 MB
  • 27 lis 14 19:27
Fanowski podręcznik autorstwa Jona Hilda opisujący Maztikę, utrzymaną w klimatach mezoamerykańskich część Zapomnianych Krain, która na skutek Plagi Czarów została przeniesiona z Torilu na Abeir. Suplement oparty o mechanikę 5. edycji D&D opisuje sytuację na kontynencie 100 lat po tym zdarzeniu.
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