Wykorzystujemy pliki cookies i podobne technologie w celu usprawnienia korzystania z serwisu Chomikuj.pl oraz wyświetlenia reklam dopasowanych do Twoich potrzeb.

Jeśli nie zmienisz ustawień dotyczących cookies w Twojej przeglądarce, wyrażasz zgodę na ich umieszczanie na Twoim komputerze przez administratora serwisu Chomikuj.pl – Kelo Corporation.

W każdej chwili możesz zmienić swoje ustawienia dotyczące cookies w swojej przeglądarce internetowej. Dowiedz się więcej w naszej Polityce Prywatności - http://chomikuj.pl/PolitykaPrywatnosci.aspx.

Jednocześnie informujemy że zmiana ustawień przeglądarki może spowodować ograniczenie korzystania ze strony Chomikuj.pl.

W przypadku braku twojej zgody na akceptację cookies niestety prosimy o opuszczenie serwisu chomikuj.pl.

Wykorzystanie plików cookies przez Zaufanych Partnerów (dostosowanie reklam do Twoich potrzeb, analiza skuteczności działań marketingowych).

Wyrażam sprzeciw na cookies Zaufanych Partnerów
NIE TAK

Wyrażenie sprzeciwu spowoduje, że wyświetlana Ci reklama nie będzie dopasowana do Twoich preferencji, a będzie to reklama wyświetlona przypadkowo.

Istnieje możliwość zmiany ustawień przeglądarki internetowej w sposób uniemożliwiający przechowywanie plików cookies na urządzeniu końcowym. Można również usunąć pliki cookies, dokonując odpowiednich zmian w ustawieniach przeglądarki internetowej.

Pełną informację na ten temat znajdziesz pod adresem http://chomikuj.pl/PolitykaPrywatnosci.aspx.

Nie masz jeszcze własnego chomika? Załóż konto

TESS-Maps.rar

anms2a / RPG / Pathfinder / TESS-Maps.rar
Download: TESS-Maps.rar

1,03 MB

0.0 / 5 (0 głosów)

Komentarze:

Nie ma jeszcze żadnego komentarza. Dodaj go jako pierwszy!

Aby dodawać komentarze musisz się zalogować

Inne pliki do pobrania z tego chomika
Tears at Bitter Manor (PFRPG) Hope Against Hope! Bleak days have come to the Taldan city of Cassomir and nearby settlements, with a wave of depression and rage sparking horrific acts of violence. When retired adventurer Taergan Flinn doesn’t show up to meet with his old companions, the PCs are called upon to investigate, leading them into a swirling maelstrom of horror and tragedy. Can the PCs unmask and confront the malevolent entity behind the madness and restore hope to a tortured land? "Tears at Bitter Manor" is a deluxe super-adventure for 5th-level characters, and includes 64 action-packed pages filled with horrible haunts, eerie monsters, new magic items, a beautiful double-sided and full-color poster map featuring a regional overview and an important miniatures-scale battleground, and more! The winning entry of the 2013 RPG Superstar contest—in which unpublished authors compete for a chance to write a Pathfinder Module—"Tears at Bitter Manor" includes not only Steven Helt’s winning adventure, but also a plethora of new monsters and magic items submitted by other contestants! Players can expect to reach 8th level by the time they complete this epic adventure and take on the otherworldly entity that thrives on humanity’s despair!
Chapter 4: "Secrets of the Sphinx" By Amber Scott Forgotten No More Deep in the Osirian desert stands the blank-faced monument known as the Sightless Sphinx. In search of the stolen mummy of Chisisek, the architect of the flying tomb of the Sky Pharaoh Hakotep I, the heroes track the cult of the Forgotten Pharaoh to its secret headquarters inside the sphinx. There they must face monstrous mercenaries and servants of the demon lord Areshkagal before finally confronting the masked cultists and their leader, the Forgotten Pharaoh, who has been possessed by a fragment of Hakotep’s soul. This volume of Pathfinder Adventure Path continues the Mummy’s Mask Adventure Path and includes: "Secrets of the Sphinx,” a Pathfinder adventure for 10th-level characters, by Amber E. Scott. An exploration of the sinister world of curses, by Russ Taylor. Two exciting additional encounters in Osirion’s wastes, by Greg A. Vaughan. Reptilian rage and unexpected rescue in the Pathfinder’s Journal, by Amber E. Scott. Five new monsters to challenge player characters, by Michael Kortes, David Schwartz, and Larry Wilhelm.
Smart adventurers boil their drinking water, splash alcohol on their battle wounds and check their potential romantic conquests for boils and sores because of hard-taught lessons. No matter how mighty or experienced the character, an illness can lay him low. Diseases can’t be fought and often can’t be avoided, considering the risks that come with the adventuring lifestyle. Heroes and villains alike have good reasons to fear this collection of two dozen diseases for the Pathfinder Roleplaying Game. Written by Chris Field
Curses are vengeance itself, a cruel and ironic punishment placed by an especially clever and cruel adversary. Curses rarely kill, unlike poisons. Killing would be too easy, too quick, and would not give the curse’s victim a chance to truly appreciate their fate…. And the cleverness of whatever nemesis engineered it. These two dozen new curses represent 24 new ways to introduce terror into your Pathfinder Roleplaying Game home campaign. Written by Chris Field
When a soul fouled by anger and fear leaves its broken corpse, if it is strong enough, that soul may return as a ghost, a wraith or some worse form of undead. If it is strong enough…..Souls lacking the metaphysical vigor to retain their own identity after death may also return… as something else, something lesser, a ghostly presence that blurs the line between a magical trap and a true undead. This supplement details 24 new haunts, building on the new type of hazard introduced in the Pathfinder Game Mastery Guide which include: Arcane Rift (CR 8) Baron Culver’s Balcony (CR 2) Bigot’s Spire (CR 10) Black Taskmaster (CR 2) Boartooth’s Righteous Rampage (CR 8) Butcher’s Hill (CR 5) Camel’s Graveyard (CR 8) Cast Upon the Rocks (CR 13) Devil’s Anvil (CR 7) Donovan’s Kiln (CR 6) Fatfinger’s Last Dance (CR 4) Gremlin’s Hovel (CR 4) Grigori Chair (CR 6) Guts’ Revenge (CR 1) Judge Wargrave’s Bench (CR 3) Laughter Freezes (CR 5) Mugglesant’s Endless Anger (CR 8) Old Jonas’ Critique (CR 2) Purple Pig Tavern (CR 8) Rapist’s Mile (CR 5) Scribe Du Rayneil’s Odd Bequest (CR 4) Stores of Goodwatch Keep (CR 3) Surbicah the Apostate’s Stone Pyre (CR 6) Thirsting Gorge (CR 7)
The worlds that most heroes explore are hyper-toxic, with every ecological and mythological niche filled with toxic predators and dangers. The sting of the scorpion, the cobra’s bite, the brown recluse’s bite that goes unnoticed until it’s too late, a concealed hypodermic filled with hemlock and nightshade, the impact of a crossbow bolt painted with numbing black ichors…all can end a hero’s career with more finality than a sword thrust. This short supplement details 24 new poisons, including new magical toxins and deadly natural venoms for fantasy campaigns building on the new type of poisons introduced in the Pathfinder Core Rulebook. Written by Chris Field
Traps have been a part of fantasy role playing since the beginning of the hobby, and all veteran players can tell stories of characters killed by ingenious and sadistic machines. Here are two dozen new death-dealers for the Pathfinder Roleplaying Game, all intended to kill adventurers in the most interesting and spectacular ways possible. The new traps in this short sourcebook are designed to be more interesting and interactive, and to challenge even the most jaded rogues. Written by Chris Field
The Tome of Horrors? But that’s been done already; why do it again? Well, actually it’s been done three times, but never like this. With the advent of the Pathfinder Roleplaying Game as the newest torchbearer for the world’s most popular role-playing game, we need monsters—lots of monsters. That’s where The Tome of Horrors Complete delivers in spades. Starting from the original Tome written with the 3rd Edition rules along with the later releases of Tomes 2 and 3 for version 3.5, Necromancer Games was in the unique position to bring you updates of the classic monsters not formally released by the OGL, as well as, loads of new ones never sprung upon unsuspecting players before. So well received have these monsters been by the gaming community, that this open content has appeared again and again in game publications by other companies including updates to the Pathfinder Roleplaying Game system and even appearances in its own Bestiaries. Why stop there? Never before have all three volumes been updated to the Pathfinder Roleplaying Game in their entirety and released as a single, hardbound tome. Monsters from the aberrant to the yellow musk zombie appear in this book, and everything in between—that’s over 700 monsters. But that’s not all; the appendices bring just as much to the table from templates to hazards to a treatise on poison variations in nearly 50 types of venomous snakes. There are also new feats, planes of existence, strange beings beyond mortal ken, and plenty of charts dividing the compiled monsters by CR, type, and terrain. So you’ve got the monsters—both from the original edition of the game and new—the templates, the multiple appendices on rules, planes, and the n’gathau, and a truckload of sample encounters and lairs to throw at your players, all together in one easy-to-use book. That’s why we call it The Tome of Horrors Complete!
więcej plików z tego folderu...
Zgłoś jeśli naruszono regulamin
W ramach Chomikuj.pl stosujemy pliki cookies by umożliwić Ci wygodne korzystanie z serwisu. Jeśli nie zmienisz ustawień dotyczących cookies w Twojej przeglądarce, będą one umieszczane na Twoim komputerze. W każdej chwili możesz zmienić swoje ustawienia. Dowiedz się więcej w naszej Polityce Prywatności