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Space Engineers v01.047.014.exe

Raspberry_Pi / Space Engineers / Space Engineers v01.047.014.exe
Download: Space Engineers v01.047.014.exe

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Space Engineers to drugi z kolei projekt autorstwa założonego w 2010 roku studia Keen Software House, twórców zręcznościowej strzelanki Miner Wars 2081. Kolejny tytuł czeskiego zespołu deweloperskiego jest rasowym sandboksem osadzonym w kosmosie.

Akcja Space Engineers rozgrywa się w przyszłości, ale autorzy gry opierali się na współczesnych osiągnięciach NASA i nie stworzyli niczego, co by nie mogło powstać w najbliższych 60 latach. W grze wcielamy się w inżyniera i zajmujemy się rozbudową stacji kosmicznych, konstruowaniem budowli oraz statków, a także wykorzystujemy zdobyte zasoby i jednostki. Jako że Space Engineers jest reprezentantem gatunku sandbox, gracz otrzymał odpowiednio dużą swobodę w działaniu.

Tytuł został opracowany na autorskim silniku nazwanym VRAGE 2.0. Choć oprawa wizualna prezentuje się naprawdę przyzwoicie, to jednak największym osiągnięciem Czechów jest realistyczny, zaawansowany silnik odpowiadający za fizykę, dzięki któremu można demontować, modyfikować, uszkadzać, a nawet niszczyć poszczególne obiekty.
Inne pliki do pobrania z tego chomika
Summary The sensor block has been added; you can configure what happens when something enters or leaves from the sensor’s field - the configuration is similar to the button panel. It's also possible to set a filter, so it will trigger events only for small ships, large ships, floating objects or characters. In the future we will add an option to allow filtering based on friend/foe status. Also, flashing options have been added for lights; you can create navigation lights and runways - multiple lights can be synced. Warhead has now timer and also can be detonated remotely through the terminal. Features - sensor block - flashing lights - warhead terminal controls Fixes - added multiplayer lag/slowdown compensation (helps with rubber banding) - added possibility for name change during dedicated server setup - fixed issue when character moved objects locally by pushing (server ignored it) - fixed connector still yellow when turned OFF - fixed turret rectangle visibility - fixed unlocked connectors allowing item transfer - fixed rocket launcher not remembering option to use conveyor system - fixed crash when locking connectors - fixed completed solar panels do not have sun reflection - fixed gravity generator model bug - fixed landing gear attached to pistons could not be unlocked *Known Issues* - changing the field of the sensor or loading the game will activate the sensor. This will be changed in the future updates. - you can't assign the same sensor action for both entering and exiting the sensor's field EDIT 09/05/2014: Update 01.046.014 - fixed spotlight cone visible during flashing - fixed flashing control tooltip text - fixed faction screen crash - added different icons for action toggle/on/off - fixed character crash - fixed sensor toolbar sync - fixed sensor station detection - fixed terminal crash
Summary Spherical gravity generator has been added in Space Engineers, as well as new respawn ships and support for modding them. Many multiplayer synchronization issues have been fixed, including rotor, piston and landing gear problems. Also performance has been increased significantly in certain situations. Features - spherical gravity generator - pre-fab and respawn ship modding - new world setting for dedicated server - autosave interval - more respawn ships - high quality armor textures (on 64-bit version) - export ship/station as prefab (in F11 screen) Fixes - improved piston and landing gear stability - fixed piston, rotor and landing gear exploding in MP - fixed large performance issue caused by asteroids - fixed too large piston collision model - fixed issue when loose blocks loosing ownership - fixed death in survival disables chat window - fixed toolbar not remembering functions from attachments - fixed hot-keyed groups reset when using merge blocks - fixed wrong value in Steam-ID on dedicated server - fixed problems with character mods deforming hands or legs of astronaut - fixed graphical glitch when doors were inside other blocks - fixed inertia not preserved when block was unmerged EDIT 08/22/2014: Update 01.044.012 - fixed crash when splitting ships - fixed crash when status of faction member changed - fixed crash when entering/leaving cockpit - fixed crash on 32-bit caused by loading hi-quality textures (out of memory) - fixed crash when pressed F11 in main menu - fixed crash when switching character in medical room - fixed crash when changing rotor parameters - fixed crash caused by pistons - fixed crash caused by loading invalid definitions from original content or mods - fixed Gravity generator values stuck at maximum regardless of settings
Summary Players can download mods (custom blocks, skyboxes, custom skins) right from Steam Workshop. Mods are per-world; that means that each world can have different mods active. And that’s not all –every client automatically downloads every workshop mod used by server while connecting. As a bonus; we have also added character animations playable from toolbar, small control panel access block, gyroscope override and more catwalk blocks – enjoy! Warning: in case you have overwritten core game files on your own in the past, please try to delete all local content + verify your game cache files https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 New Modding Guide – http://steamcommunity.com/sharedfiles/filedetails/?id=296249959 Features - steam workshop mod support and integration - automatic mod download when joining multiplayer game - moddable thruster glow - added new character animations playable from toolbar - added control panel access block - added gyro override - added more types of catwalk blocks - added mod debug screen (F11 in single player) Fixes - fixed invisible and invulnerable cargo ships - fixed not hidden HUD tag after switching to third person - fixed autosave on dedicated servers - fixed player loses ownership one death,save/reload - fixed respawn in owned medbay results in permadeath anyway - fixed bugged ownership menu - fixed toolbar hotkeys (missing options/too many options) - fixed disabling "control thrusters" from one cockpit disables the thrusters completely - fixed block not available message - fixed rotor displacement issues - fixed trapped in cockpit, crash on exit - fixed cannot create "new ship/station" - fixed error when loading a saved world - fixed pistons with a drill attached refusing to extend after reload - fixed turret sound playing even if turret is OFF - fixed overflowing menu for various blocks (turrets, rotors)
Summary Players can now have proper control of their ships while sitting in the cockpit by adding (drag-and-drop) blocks to the toolbar. Activating such block can turn the blocks on/off, reverse rotation of rotors, increase/decrease velocity and many other actions already present in the control panel. No more constant control panel visits, players can now revert one of their many rotors by pressing a single button, lock/unlock single landing gear, turn any block on/off, etc. It's also possible to drag a group of the same blocks to the toolbar. We have also enabled the option to shoot from weapons which are attached on rotors and pistons; players can now build retractable weapons! Features - control blocks through toolbar - fire weapons which are attached with rotors and pistons - multiple toolbars (switching by dot and comma) - re-enabled the save confirmation on leave for autosave worlds Fixes - reduced network bandwidth for all moving objects - reduced idle network bandwidth (when player sits in ship and doing nothing) - fixed VSync crash - fixed few spelling errors - fixed too fragile piston - fixed piston copy/paste glitch - fixed issue when piston was pasted without top part - fixed issue with piston physics - fixed pistons functioning without power - fixed issue when piston was not working on converted platform - fixed crash while adding cargo container under the piston - fixed issue when piston’s top part gets separated when platform is merged with ship - fixed crash when retracting a chain of pistons at once - fixed spamming reverse breaking pistons - fixed issue when pressing "No" on exit the world was saved anyway - fixed overriding thruster force causes all thrusters facing the same way to fire - fixed custom color was not saved after exiting the world - fixed cost of recharging battery is called "Sprint" - fixed 1x1 wheels popping out after merge - fixed explosives not doing damage after explosion on dedicated server - fixed rotors floating in the air after client merges two grids - fixed turret rectangle is visible when weapons are not enabled in world - fixed issue when control panel items were clickable even when they were invisible - fixed delete block sound volume was too loud when deleting many blocks with symmetry - fixed full batteries still using energy - fixed crash when ":" was written into search-box - fixed turrets target stuff on when moving Update 01.041.014 - fixed crash with empty factions - fixed toolbar crashes - fixed issues when building multiple blocks like cockpits - fixed respawn in medbay does not respect permadeath setting - fixed stats screen SHIFT+F11 Update 01.041.015 - fixed "send log to developers" popup on Dedicated server
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