Wykorzystujemy pliki cookies i podobne technologie w celu usprawnienia korzystania z serwisu Chomikuj.pl oraz wyświetlenia reklam dopasowanych do Twoich potrzeb.

Jeśli nie zmienisz ustawień dotyczących cookies w Twojej przeglądarce, wyrażasz zgodę na ich umieszczanie na Twoim komputerze przez administratora serwisu Chomikuj.pl – Kelo Corporation.

W każdej chwili możesz zmienić swoje ustawienia dotyczące cookies w swojej przeglądarce internetowej. Dowiedz się więcej w naszej Polityce Prywatności - http://chomikuj.pl/PolitykaPrywatnosci.aspx.

Jednocześnie informujemy że zmiana ustawień przeglądarki może spowodować ograniczenie korzystania ze strony Chomikuj.pl.

W przypadku braku twojej zgody na akceptację cookies niestety prosimy o opuszczenie serwisu chomikuj.pl.

Wykorzystanie plików cookies przez Zaufanych Partnerów (dostosowanie reklam do Twoich potrzeb, analiza skuteczności działań marketingowych).

Wyrażam sprzeciw na cookies Zaufanych Partnerów
NIE TAK

Wyrażenie sprzeciwu spowoduje, że wyświetlana Ci reklama nie będzie dopasowana do Twoich preferencji, a będzie to reklama wyświetlona przypadkowo.

Istnieje możliwość zmiany ustawień przeglądarki internetowej w sposób uniemożliwiający przechowywanie plików cookies na urządzeniu końcowym. Można również usunąć pliki cookies, dokonując odpowiednich zmian w ustawieniach przeglądarki internetowej.

Pełną informację na ten temat znajdziesz pod adresem http://chomikuj.pl/PolitykaPrywatnosci.aspx.

Nie masz jeszcze własnego chomika? Załóż konto

Space Engineers v01.046.011.exe

Raspberry_Pi / Space Engineers / Space Engineers v01.046.011.exe
Download: Space Engineers v01.046.011.exe

1,2 GB

0.0 / 5 (0 głosów)
Summary
The sensor block has been added; you can configure what happens when something enters or leaves from the sensor’s field - the configuration is similar to the button panel. It's also possible to set a filter, so it will trigger events only for small ships, large ships, floating objects or characters. In the future we will add an option to allow filtering based on friend/foe status. Also, flashing options have been added for lights; you can create navigation lights and runways - multiple lights can be synced. Warhead has now timer and also can be detonated remotely through the terminal.



Features
- sensor block
- flashing lights
- warhead terminal controls

Fixes
- added multiplayer lag/slowdown compensation (helps with rubber banding)
- added possibility for name change during dedicated server setup
- fixed issue when character moved objects locally by pushing (server ignored it)
- fixed connector still yellow when turned OFF
- fixed turret rectangle visibility
- fixed unlocked connectors allowing item transfer
- fixed rocket launcher not remembering option to use conveyor system
- fixed crash when locking connectors
- fixed completed solar panels do not have sun reflection
- fixed gravity generator model bug
- fixed landing gear attached to pistons could not be unlocked

*Known Issues*
- changing the field of the sensor or loading the game will activate the sensor. This will be changed in the future updates.
- you can't assign the same sensor action for both entering and exiting the sensor's field


EDIT 09/05/2014:
Update 01.046.014
- fixed spotlight cone visible during flashing
- fixed flashing control tooltip text
- fixed faction screen crash
- added different icons for action toggle/on/off
- fixed character crash
- fixed sensor toolbar sync
- fixed sensor station detection
- fixed terminal crash

Komentarze:

Nie ma jeszcze żadnego komentarza. Dodaj go jako pierwszy!

Aby dodawać komentarze musisz się zalogować

obrazek


Space Engineers to drugi z kolei projekt autorstwa założonego w 2010 roku studia Keen Software House, twórców zręcznościowej strzelanki Miner Wars 2081. Kolejny tytuł czeskiego zespołu deweloperskiego jest rasowym sandboksem osadzonym w kosmosie.

Akcja Space Engineers rozgrywa się w przyszłości, ale autorzy gry opierali się na współczesnych osiągnięciach NASA i nie stworzyli niczego, co by nie mogło powstać w najbliższych 60 latach. W grze wcielamy się w inżyniera i zajmujemy się rozbudową stacji kosmicznych, konstruowaniem budowli oraz statków, a także wykorzystujemy zdobyte zasoby i jednostki. Jako że Space Engineers jest reprezentantem gatunku sandbox, gracz otrzymał odpowiednio dużą swobodę w działaniu.

Tytuł został opracowany na autorskim silniku nazwanym VRAGE 2.0. Choć oprawa wizualna prezentuje się naprawdę przyzwoicie, to jednak największym osiągnięciem Czechów jest realistyczny, zaawansowany silnik odpowiadający za fizykę, dzięki któremu można demontować, modyfikować, uszkadzać, a nawet niszczyć poszczególne obiekty.
Inne pliki do pobrania z tego chomika
Summary Welder and grinder are now available on both small and large ships (stations too). A larger type of conveyor is now available for small ships; this allows them to transfer all kinds of components and items. Features - large ship welder - small ship welder and grinder - new larger conveyors for small ships (able to transport every item) - large cargo container on small ship has now large doors - connector and ejector won't throw items when the area in front of them is blocked by too many objects (fixes performance issues with many small objects on pile) - new models for thrusters and wheels - connector inventory can be accessed by door Fixes - fixed memory leaks caused by audio - fixed issue when opening workshop from the main menu - fixed assault rifle sound during ALT+TAB - fixed issues with character remaining visible in cockpit after leaving - fixed missile exploding without a cause - fixed multiplayer client dying when drilling The following items will fit inside the small tubes, others will need large tubes. The rule is simple (although it might change in the future) - items that have any of their dimensions larger than 25cm will need large tubes. Small items: Ores and ingots, Construction component, Motor, Computer, Reactor component, Thruster component, Explosives, Rifle ammo, Gatling gun ammo EDIT: 05/23/14 Update 01.031.012 - fixed issue when placing rotor in survival mode - fixed issue when building a block used more resources than it should - fixed landing gear not detached when the surface under it is destroyed - fixed crashes caused by loading corrupted saves - fixed crash during drag-and-drop in production screen
Now it's possible to remotely access the control panel screen and inventory when the ship/station is in your antenna range. Antenna relay is taken into account. Press open control panel screen to see it (combo box at the top), or press SHIFT+K. New ‘Button Panel’ allows you to assign actions to the panel (like with astronaut toolbar) and then execute these actions by simply pressing the corresponding button on the model in game. We also added more glass parameters and modding support for custom projectiles, debris models, asteroid materials and armor edges. Last but not least HUD voices are here to warn you of meteor showers, low energy/health, etc. Features - Remote terminal access - Button panel for ships/stations - HUD voice alerts (low energy/health warnings) - Extended modding support: custom projectiles, debris models, asteroid materials, armor edges - Improved glass rendering and modding (more parameters, smoothness, custom texture, color...) Guide for transparent materials: http://steamcommunity.com/sharedfiles/filedetails/?id=300427203 Fixes - fixed autosave on dedicated servers (few days ago in 042 hotfix) - fixed custom transparent material crashing the game - fixed impossibility to remove and delete mods in some cases - fixed blast door corner inverted collisions - fixed pistons disconnecting when ship/station is split in two - fixed turrets ignoring decoy blocks - fixed cockpit hot-bar names not displaying correctly - fixed small ship blast doors preventing placing of other blocks nearby - fixed texture of curved conveyor tube - fixed sharing with factions - fixed surface difficult to walk on - fixed dedicated server not creating a world if one is specified in the config - fixed missile launcher self-explosions - fixed floating objects slowdown - fixed wrong saved game timestamp - fixed a crash while creating a control panel - fixed uranium ingot not traveling through conveyor system - fixed crash after placing custom block - fixed crash after deleting gravity generator - fixed small thrusters damage area - fixed spelling mistake when server connection was not available Update 043.013 - fixed crash on Windows XP - fixed crash in inventory - fixed crash caused by missing texture or model - fixed crash in join screen - fixed refinery and assembler issues - fixed cockpit ownership not updated - fixed missing HUD voices - fixed possible autosave issue on dedicated server - fixed MP sync of production blocks and inventory - fixed MP sync of floating point objects Update 043.015 - fixed possible autosave issue on dedicated server
Summary Players can now have proper control of their ships while sitting in the cockpit by adding (drag-and-drop) blocks to the toolbar. Activating such block can turn the blocks on/off, reverse rotation of rotors, increase/decrease velocity and many other actions already present in the control panel. No more constant control panel visits, players can now revert one of their many rotors by pressing a single button, lock/unlock single landing gear, turn any block on/off, etc. It's also possible to drag a group of the same blocks to the toolbar. We have also enabled the option to shoot from weapons which are attached on rotors and pistons; players can now build retractable weapons! Features - control blocks through toolbar - fire weapons which are attached with rotors and pistons - multiple toolbars (switching by dot and comma) - re-enabled the save confirmation on leave for autosave worlds Fixes - reduced network bandwidth for all moving objects - reduced idle network bandwidth (when player sits in ship and doing nothing) - fixed VSync crash - fixed few spelling errors - fixed too fragile piston - fixed piston copy/paste glitch - fixed issue when piston was pasted without top part - fixed issue with piston physics - fixed pistons functioning without power - fixed issue when piston was not working on converted platform - fixed crash while adding cargo container under the piston - fixed issue when piston’s top part gets separated when platform is merged with ship - fixed crash when retracting a chain of pistons at once - fixed spamming reverse breaking pistons - fixed issue when pressing "No" on exit the world was saved anyway - fixed overriding thruster force causes all thrusters facing the same way to fire - fixed custom color was not saved after exiting the world - fixed cost of recharging battery is called "Sprint" - fixed 1x1 wheels popping out after merge - fixed explosives not doing damage after explosion on dedicated server - fixed rotors floating in the air after client merges two grids - fixed turret rectangle is visible when weapons are not enabled in world - fixed issue when control panel items were clickable even when they were invisible - fixed delete block sound volume was too loud when deleting many blocks with symmetry - fixed full batteries still using energy - fixed crash when ":" was written into search-box - fixed turrets target stuff on when moving Update 01.041.014 - fixed crash with empty factions - fixed toolbar crashes - fixed issues when building multiple blocks like cockpits - fixed respawn in medbay does not respect permadeath setting - fixed stats screen SHIFT+F11 Update 01.041.015 - fixed "send log to developers" popup on Dedicated server
więcej plików z tego folderu...
Zgłoś jeśli naruszono regulamin
W ramach Chomikuj.pl stosujemy pliki cookies by umożliwić Ci wygodne korzystanie z serwisu. Jeśli nie zmienisz ustawień dotyczących cookies w Twojej przeglądarce, będą one umieszczane na Twoim komputerze. W każdej chwili możesz zmienić swoje ustawienia. Dowiedz się więcej w naszej Polityce Prywatności