The Survival Game- Tim Wynne-Jones.pdf
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This book is a prequel to the Ringworld series (200 Years before the Discovery of Ringworld)
The newly liberated humans of the Fleet of Worlds now face a new threat besides the sly Puppeteers: the Pak, a very smart and utterly ruthless species who are fleeing the exploding galactic core in an armada of ships at near light speed. The Pak are headed towards the Fleet of Worlds, having destroyed entire planets in their wake. Sigmund Ausfaller, who had been transported by the Puppeteers from Earth to the Fleet, is now sent with his human allies to reconnoiter and divert the Pak. A Pak is captured, but even a well-guarded Pak prisoner can be lethal. Sigmund and the human colonists must cope with many unpleasant surprises between the manipulative Puppeteers, the brilliant, violent Pak, and a new species called the Gw'oth, who seem to be allies but have their own agenda.
Marcus, a.k.a “w1n5t0n,” is only seventeen years old, but he figures he already knows how the system works - and how to work the system. Smart, fast, and wise to the ways of the networked world, he has no trouble outwitting his high school's intrusive but clumsy surveillance systems.
But his whole world changes when he and his friends find themselves caught in the aftermath of a major terrorist attack on San Francisco. In the wrong place at the wrong time, Marcus and his crew are apprehended by the Department of Homeland Security and whisked away to a secret prison where they're mercilessly interrogated for days.
When the DHS finally releases them, Marcus discovers that his city has become a police state where every citizen is treated like a potential terrorist. He knows that no one will believe his story, which leaves him only one option: to take down the DHS himself.
At the end of the First Crusade, the church created a monastic military order known as the Knights Templar. Now, rising up from the ashes of history, they are the Vatican's last defense in the war between good and evil . . .
AN ANCIENT ARMY REBORN
Cade Williams is no ordinary man. His ability to cross over to the other side makes him uniquely qualified to command the church's special operations division. As a modern-day Knight, Cade can use the curse that has scarred his soul as a weapon against the forces of darkness. But a new kind of unholy war is brewing-and soon Cade may be the last man standing . . . between the living and the dead.
AN ANCIENT MYSTERY RESURRECTED
The desecration of Templar cemeteries has sparked a full-scale investigation. Cade and his team soon discover a cabal of necromancers is behind it all. Their purpose: to claim the legendary powers of a lost holy relic for their own ungodly campaign. For Cade, there's only one way to stop them-by tracking the dead himself . . . crossing the most sacred of battle lines . . . and facing his own terrifying demons.
Avery Cates is a very rich man. He's probably the richest criminal in New York City. But right now, Avery Cates is pissed. Because everyone around him has just started to die - in a particularly gruesome way. With every moment bringing the human race closer to extinction, Cates finds himself in the role of both executioner and savior of the entire world.
In the near future, the only thing growing faster than the criminal population is the Electric Church, a new religion founded by a mysterious man named Dennis Squalor. The Church preaches that life is too brief to contemplate the mysteries of the universe: eternity is required. In order to achieve this, the converted become Monks -- cyborgs with human brains, enhanced robotic bodies, and virtually unlimited life spans.
No one said fighting monsters was going to be easy . . .
You can't see them, but they're here: hiding in the pools of shadow outside a Chicago burger joint . . . wreaking havoc in Kansas City . . . feeding in sleazy "blood brothels" that cater to humans who itch to get bitten.
Cole was designing video games when he learned the truth - that foul creatures of the night lust for our blood . . . and our world. Now he's a "Skinner," a member of an ancient secret society of warriors entrusted with keeping the terror at bay. Monsters once chained to the wilderness are suddenly free and descending, razor claws ripping, on the unsuspecting city. No one knows what's coming - but Cole and his seductive partner, Paige, will be the first to dive into the meat grinder.
The Prescot family were miners. At one time, they were contracted to develop technology for a mineral rich but uninhabitable system. Gradually, all the investors shied away. Then the Prescots broke through with the technology needed to exploit entire planets, and incidentally develop domed playgrounds for the perversely rich, including indoor ski slopes and cable cars over megavolcanos, casinos and rides. This created the economic problem of being the richest people in the universe, having more money than most governments and effectively unlimited resources.
Money is a small blessing when enemies are quite willing to spend billions for the chance at trillions. Bryan Prescot and his daughter might as well have targets painted on their backs for the thugs, kidnappers and assassins their cmpetitors would throw at them. Bodyguards were necessary - Highly trained bodyguards who could be bought once and be utterly loyal no matter the circumstances.
The altercation comes to a head inside the domes and mines of Govannon, with their enemy desperate to do anything to save their own lives, now that the gloves are off. Caron Prescot has only six bodyguards against an army, but she has two aces in the hole: The miners are on her side, and Elke, Ripple Creek's psychotic demolition expert, has a nuke.
The problem with Elke having a nuke is that Elke WILL use it.
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