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| Beginner's Guide Rigging 3ds Max 2011 | Character Modeling Concepts in 3ds Max | Character Rigging for Production in 3ds Max 2010 |
| Creating an Optimized Architectural Visualization in 3ds Max and V-Ray | Creating and Rigging a Low Poly Robot in 3ds Max and Photoshop | Creating Digital Food in 3ds Max and ZBrush |
| Creating Game Weapons in 3ds Max and ZBrush | Creating Morph Targets for Facial Animation in 3ds Max and ZBrush | Creating Realistic Eyes in Photoshop and 3ds Max |
| Introduction to Modeling for Games in 3ds Max | Introduction to Modeling for Games in 3ds Max(1) | Modeling and Animating a Motion Graphics Opener in 3ds Max 2013 |
| Modeling Cartoon Props in 3ds Max |
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