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| 3ds Max to MotionBuilder Integration | Asset Workflows for Modular Level Design | Character Interaction in 3ds Max |
| Character Modeling Concepts in 3ds Max | Creating Concept Vehicles in 3ds Max | Creating Stylized Females in 3ds Max |
| Creative Development - Rendering Interiors in 3ds Max and Maxwell Render | Hard Surface modeling Workflows in 3ds max | Introduction to Lighting in 3ds Max |
| Introduction to mental ray in 3ds Max | Introduction to Modeling in 3ds Max 2012 | Introduction to Rigging 3ds Max |
| Linear Workflow Rendering Strategies in 3ds Max | Modeling and Animating a Motion Graphics Opener in 3ds Max | Modeling Sci-Fi Weapons for Games in 3ds Max |
| Professional Series - Game Asset Production Pipeline | Rigging and Animation Workflows Using CAT in 3ds Max |
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