otmEditor.air
Modification, making it possible to customize the appearance of markers. Also you can customize the behavior of markers in different states (ally, enemy, destroyed vehicle, pressed Alt). The modification includes custom component for displaying the damage done, health bar. The modification uses an external configuration file, which you can edit with a special editor. Modification created on the original interface element. The main idea of the configuration file by default, show as much useful information as possible without the user interaction (without pressing Alt): vehicle status, vehicle type icon, vehicle name, inflicted damage.
Setup:
1. Donwload latest version of modification
2. Backup original file VehicleMarkersManager.swf (path: game folder\res\gui\flash\), for example add .bak extension(result VehicleMarkersManager.swf.bak)
3. Extract archive content
4. Archive content (VehicleMarkersManager.swf, OTMData.xml) copy to game folder\res\gui\flash\
5. Install OverTargetMarkers Editor, if desired, customize the visual style to fit your tastes
6. Discuss or suggest feature (Community section)