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| Assembly_Disassembly With ParticleFlow In 3Ds Max | Beginner Modeling Methods and Techniques in 3DS Max | Create a Cool Looking Ink Effect using FumeFX, 3ds Max, and After Effects |
| Create a Cool Smoking Text Effect using Fluid Mapping with Particle Flow | Create a Hyper Realistic Table Fan in 3ds Max | Create a Realistic Looking Mailbox using 3ds Max and UV Layout |
| Create An Ivy Covered Tree Stump With 3ds Max Ivy Gen And VRay | GI Rendering Techniques In 3Ds Max | How To Create Realistic Architectural Visualization Renders |
| How to Simulate a Torn Flag Animation using 3ds Max and After Effects | Model a High Poly Airframe Missile Launcher in 3ds Max | Model a High Rez Domed Fountain Structure in 3ds Max |
| Model and Texture a Stylish Modern Chair with 3ds Max and Mental Ray | Model And Texture An Abandoned Water Tower In 3ds Max And Photoshop | Model and Texture an Accurate Looking Pool Table in 3ds Max |
| Model and Texture an Elegantly Simple Chess Set in 3ds Max | Project Workflow_Creating a Next-Gen Sci-Fi Prop | Quick Tip_Alpha Cut In 3ds Max |
| Quick Tip_An Intro To VRay RT | Quick Tip_Asset Tracking in 3Ds Max | Quick Tip_Nodal Workflow with Particle Flow in 3ds Max |
| Quick Tip_The Secret To Making Convincing Explosions With FumeFX | Quick Tip_Working Procedurally With ParticleFlow | The Eseentials Of Particle Flow Basix |
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