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| 10 Ways to Enhance Your Maya Productivity | Advanced Character Modeling in Maya | Advanced Character Rigging in Maya 2013 |
| Advanced Maya Fur Menus | Animating Time Warps in Maya | Animating with Extreme Inbetweens and Smears in Maya 2013 |
| Animation Blocking Techniques in Maya 2013 | Animation Polishing Techniques in Maya | Architectural Previsualization in Maya |
| Automotive Modeling in Maya | Automotive Rendering with HDR Light Studio and Maya | Beginner's Guide to Image Planes in Maya |
| Beginner's Guide to Maxwell Render in Maya | Beginner's to Rigging in Maya 2011 | Being an Effective Animation Supervisor |
| Character Lighting for Guerrilla Production in Maya and NUKE | Character Modeling Concepts in Maya | Creating a Game-Ready Sci-Fi Environment in Maya |
| Creating a Retro Space Girl in Maya and MODO | Creating Cartoon Characters in Maya | Creating Custom Muscles in Maya |
| Creating Facial Expressions in Mudbox and Maya 2011 | Creating Fire and Smoke using Maya Fluid Effects | Creating Realistic and Effective Product Renders in Maya |
| Creating Realistic Bullet Impact Dynamics in Maya | Creating Run Cycles in Maya | Creating Stylized Males in Maya |
| Creative Development - Aircraft Modeling and Texturing Techniques in Maya and Silo | Creative Development - Automotive Texturing and Rendering in Maya and Maxwell | Creative Development - Baking Light Maps for Game Environments in Maya and mental ray |
| Creative Development - Creating a Sci-Fi Hero in Maya and Silo | Creative Development - Creating a Sci-Fi Villain in Maya and Silo | Creative Development - Creating Hologram Effects for Video in Maya and After Effects |
| Creative Development - Creating Light Rigs in Maya | Creative Development - Lighting and Shading in V-Ray for Maya | Creative Development - Look Development for Visual Effects in Maya |
| Creative Development - Modeling a Cowgirl Character in Maya and Silo with Antony Ward | Creative Development - Modeling a Detailed Ship in Maya | Creative Development - Modeling Exterior Scenes in Maya |
| Creative Development - Realistic Fire and Sparks in Maya | Creative Development - Rendering a Cowgirl Character in Maya and Photoshop | Creative Development - Sci-Fi Set Modeling in Maya |
| Creative Development - Speed Skinning Techniques in Maya | Creative Development - Subsurface Scattering Shaders in Maya and mental ray | Developing Expert Product Visualizations in Maya and V-Ray |
| Enhanced IK Animal Rigging in Maya | Enhancing Rigs with Maya Muscle | Enhancing Your Rigs with Driven Keys in Maya |
| Environment Modeling Concepts in Maya | Game Prop Workflows in Maya and Marmoset Toolbag | Getting Started with MEL in Maya |
| Integrating a 3D Vehicle into Video in Maya and NUKE | Introduction to Animation in Maya | Introduction to Arnold for Maya |
| Introduction to Maya 2013 | Introduction to Maya 2014 | Introduction to mental ray in Maya 2014 |
| Introduction to Modeling in Maya 2014 | Introduction to nCloth in Maya | Introduction to Rigging in Maya |
| Joint-Based Facial Rigging in Maya | Maximizing Your Wacom Device for Maya | Maya Animation Reference Library - Birds |
| Mental Ray Workflows in Maya - Global Illumination | Modeling Architectural Destruction in Maya | Modeling Realistic Hands in Maya 2011 and Mudbox 2011 |
| nCloth Techniques for Characters in Maya | Professional Series - Creating Character Variation with Texture Maps | Professional Series - Photorealistic Vehicle Rendering in Maya 2013 |
| Pushing Your Rig Beyond Its Limits in Maya | Quick Start to Modeling in Maya Volume 1 | Quick Start to Modeling in Maya Volume 2 |
| Quick Start to Modeling in Maya Volume 3 | Quick Start to Modeling in Maya Volume 4 | Quick Start to Rigging in Maya Volume 1 |
| Quick Start to Rigging in Maya Volume 2 | Quick Start to Rigging in Maya Volume 3 | Quick Start to Rigging in Maya Volume 4 |
| Quick Start to Rigging in Maya Volume 5 | Quickly Rendering Architectural Visualizations in Maya and Maxwell Render | Realistic Fire and Sparks in Maya |
| Retargeting MoCap to Custom Rigs in Maya | Retopology Techniques in Maya | Rigging Quadrupeds in Maya |
| Rigging Tank Treads in Maya | Sci-Fi Vehicle Modeling and Texturing in Maya and ZBrush | Sculpting Integration Concepts |
| Skill-Builder Interpretive Modeling in Maya | Skill-Builder Mastering Topology in Maya 2013 | Standardizing Rigs in Maya |
| Texturing a Realistic Human in Maya and ZBrush | The Anatomy of an Expression for Facial Animation in Maya | Top 10 Rendering Tips for Maya Artists |
| Transferring Animation Between Maya and 3ds Max | Understanding the Basics of nHair in Maya | Urban Environment Creation in Maya |
| Using the Modeling Toolkit in Maya 2014 | Utilizing Viewport 2.0 in Maya |
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