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peazip-4.8.WINDOWS.exe

Raspberry_Pi / Raspberry Pi B / ZIP / peazip-4.8.WINDOWS.exe
Download: peazip-4.8.WINDOWS.exe

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Inne pliki do pobrania z tego chomika
Summary Players can now have proper control of their ships while sitting in the cockpit by adding (drag-and-drop) blocks to the toolbar. Activating such block can turn the blocks on/off, reverse rotation of rotors, increase/decrease velocity and many other actions already present in the control panel. No more constant control panel visits, players can now revert one of their many rotors by pressing a single button, lock/unlock single landing gear, turn any block on/off, etc. It's also possible to drag a group of the same blocks to the toolbar. We have also enabled the option to shoot from weapons which are attached on rotors and pistons; players can now build retractable weapons! Features - control blocks through toolbar - fire weapons which are attached with rotors and pistons - multiple toolbars (switching by dot and comma) - re-enabled the save confirmation on leave for autosave worlds Fixes - reduced network bandwidth for all moving objects - reduced idle network bandwidth (when player sits in ship and doing nothing) - fixed VSync crash - fixed few spelling errors - fixed too fragile piston - fixed piston copy/paste glitch - fixed issue when piston was pasted without top part - fixed issue with piston physics - fixed pistons functioning without power - fixed issue when piston was not working on converted platform - fixed crash while adding cargo container under the piston - fixed issue when piston’s top part gets separated when platform is merged with ship - fixed crash when retracting a chain of pistons at once - fixed spamming reverse breaking pistons - fixed issue when pressing "No" on exit the world was saved anyway - fixed overriding thruster force causes all thrusters facing the same way to fire - fixed custom color was not saved after exiting the world - fixed cost of recharging battery is called "Sprint" - fixed 1x1 wheels popping out after merge - fixed explosives not doing damage after explosion on dedicated server - fixed rotors floating in the air after client merges two grids - fixed turret rectangle is visible when weapons are not enabled in world - fixed issue when control panel items were clickable even when they were invisible - fixed delete block sound volume was too loud when deleting many blocks with symmetry - fixed full batteries still using energy - fixed crash when ":" was written into search-box - fixed turrets target stuff on when moving Update 01.041.014 - fixed crash with empty factions - fixed toolbar crashes - fixed issues when building multiple blocks like cockpits - fixed respawn in medbay does not respect permadeath setting - fixed stats screen SHIFT+F11 Update 01.041.015 - fixed "send log to developers" popup on Dedicated server
Summary Steering wheels and wheel controls have been added in Space Engineers. Players can now build and control vehicles. Every block that is visible in terminal can be now displayed on HUD (set on/off on terminal screen). Also some issues with Factions have been resolved (see the list below for more details). Note: wheels in multi-player are still work-in-progress and some things might not be functioning properly Features - steering wheels (sounds are placeholders – wheels in multi-player are still WIP) - wheel controls (WSAD) - adjustable welder and grinder speed (in world settings) - name and location of blocks visible in terminal can be shown on HUD - new inventory filter (hide empty inventories) - join game search box - hacking computers is a bit slower (grinding block of non-friend is slower by factor of 3) Fixes - fixed some Factions issues (turrets shooting on it's own ship, non-changeable ownership) - reduced network bandwidth during line/plane building - fixed beacon range and visibility - fixed issue when beacon broadcast was killing the server - fixed issue when antenna was working without power - fixed red circle after re-spawn - fixed beacon broadcast distance does not save - fixed old save files have no ownership
Features - space suit color selection (in medical room) - large ship drills - added spectator mode - added borderless window option - more options for running dedicated server (configurable data path in command line) - improved small cockpit mount points - added the option to take anything from conveyor system by double-clicking Fixes - reverted to previous multiplayer code (improvements will come) - fixed landing gear white color - fixed cargo ships not de-spawning - fixed issue with players’ name displayed as "Unknown" - fixed issue when tools constantly deplete suit’s energy after the task is finished - fixed merge block shifting when two ships were connected - fixed Cockpit3 does not need any displays to be functional - fixed issue with screenshots taken during auto-save - fixed issue with broken workshop thumbnails - fixed warning when switching from creative 1x to survival 1x - fixed ship drill being too fragile - fixed changing toolbar while constructing - few animation fixes (character without gravity or jetpack, character sitting in a cockpit) - fixed issue with ejector being functional when it was placed on large doors - fixed grammatical translation errors (multiple errors on words, sentences & quotes in US English Version) Spectator mode: Can be enabled in world settings F6 - return to regular mode F7 - tracking camera, controlling object F8 - free camera, controlling camera (this is true spectator) F9 - free camera, controlling object Dedicated server: SpaceEngineersDedicated.exe -noconsole -path "D:\Whatever\Something" -noconsole: will run without black console window -path: will load config and store all files in path specified ("D:\Whatever\Something" in example) taskkill /IM SpaceEngineersDedicated.exe this will stop dedicated server correctly, saving the world etc to stop it immediately add argument "/f", that will kill server without asking to stop and without saving the world EDIT 06/13/14: Update 01.034.009 - added error message when starting dedicated server and listen port is already used - fixed crash in inventory - fixed crashes caused by conveyor - fixed irreparable blocks - fixed broken sounds - fixed crash during shader recompilation (custom skybox crashed the game) - fixed crash during startup when invalid prefab found - fixed collision model on large drill head - fixed 2x3 glass mirroring
Summary Spherical gravity generator has been added in Space Engineers, as well as new respawn ships and support for modding them. Many multiplayer synchronization issues have been fixed, including rotor, piston and landing gear problems. Also performance has been increased significantly in certain situations. Features - spherical gravity generator - pre-fab and respawn ship modding - new world setting for dedicated server - autosave interval - more respawn ships - high quality armor textures (on 64-bit version) - export ship/station as prefab (in F11 screen) Fixes - improved piston and landing gear stability - fixed piston, rotor and landing gear exploding in MP - fixed large performance issue caused by asteroids - fixed too large piston collision model - fixed issue when loose blocks loosing ownership - fixed death in survival disables chat window - fixed toolbar not remembering functions from attachments - fixed hot-keyed groups reset when using merge blocks - fixed wrong value in Steam-ID on dedicated server - fixed problems with character mods deforming hands or legs of astronaut - fixed graphical glitch when doors were inside other blocks - fixed inertia not preserved when block was unmerged EDIT 08/22/2014: Update 01.044.012 - fixed crash when splitting ships - fixed crash when status of faction member changed - fixed crash when entering/leaving cockpit - fixed crash on 32-bit caused by loading hi-quality textures (out of memory) - fixed crash when pressed F11 in main menu - fixed crash when switching character in medical room - fixed crash when changing rotor parameters - fixed crash caused by pistons - fixed crash caused by loading invalid definitions from original content or mods - fixed Gravity generator values stuck at maximum regardless of settings
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