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  • 19,0 MB
  • 16 maj 25 13:38
Opis obrazka
Make your fantasy tabletop role-playing game even more epic with hundreds of creative and unexpected details to keep your story fresh, your settings vivid and alive, and your friends guessing!
Take your fantasy world to the next level, all with the roll of a die! Random Tables: Cities and Towns is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing Game Masters to generate on-the-fly content for adventurers traveling, shopping, or simply passing through towns and cities.
Adventurers love to ask tough questions that can sometimes put Game Masters on the spot and put their creative skills to the test. Never fear being stumped when the party asks:
What building is across the street from the thieves' guild headquarters? Who runs the local potion shop? Who is staying in the other rooms of the party's tavern?
  • 0,5 MB
  • 16 maj 25 13:32
Opis obrazka
This collection of RPG random tables for fantasy tabletop RPG campaigns contains the following...
Items Found In Places
Random Encounters
Fantasy Food
NPCs
Character Names
Dungeon Names
City Names
  • 24,7 MB
  • 16 maj 25 13:23
Opis obrazka
Get ready to add even more dark and dangerous detail to your table fantasy tabletop role-playing game with hundreds of random tables designed to help you create epic storylines full of mysterious dungeons, secret entrances, and more!Take your fantasy world to the next level, all with the roll of a dice! Random Tables: Dungeons and Lairs is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing game masters to generate on-the-fly content for their adventures traveling through dangerous dungeons, choosing room and hall aesthetics, and discovering unique sealing techniques.Adventurers love to ask tough questions that can sometimes put game masters on the spot and put their creative skills to the test. Never fear being stumped when the party asks: What type of rumors are embedded into this dungeon? What's this room's feature and how can I navigate it? Is this door made from magical properties...
  • 81,4 MB
  • 16 maj 25 13:18
Opis obrazka
The Game Master's Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and much more - everything they need to push player character to their limit and bring new levels of excitement (and anxiety) to their game play.

Whether part of a pre-planned adventure or a random encounter, these brain teasers, puzzles and traps will make every dungeon crawl, fortress break-in, or temple sacking that much more fun. GMs will find more than 60 challenging puzzles, 60 unique traps and 50 modular dungeon chambers, each with its own set of possible encounters, meaning GMs can generate a fully-functional (or completely dilapidated) dungeon in a few rolls of a dice.
  • 70,4 MB
  • 16 maj 25 13:07
Opis obrazka
For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location-whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore-has to be improvised on the fly by the Game Master.

As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared?

The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign.

As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur.

Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM.

The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls.

Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy.

As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.
  • 6,7 MB
  • 16 maj 25 12:45
Opis obrazka
Cut down GM prep with 25 D100 random tables

Generate an inn or tavern quickly on the fly. Find random tables like Bards, Carousing, Exterior Appearance, Inn Encounters, Inn/Tavern Names, Interior Appearance, Items in an Inn Room, Meals, Owners, Patrons, Rumors and Odd Jobs, Secret Rooms, Servers, and more.
  • 43,7 MB
  • 16 maj 25 12:32
Opis obrazka
50 Towns, Villages, and Cities with Maps and Adventure Ideas

Do you play Dungeons and Dragons, Pathfinder, or another fantasy RPG? If so, these towns and cities will cut down your GM and DM prep time.

Each town comes with a map and three adventures ideas. Plus history, government structure, information about the economy, imports and exports, population, demographics, businesses, and attractions or landmarks.

Explore other dicegeeks resources on DriveThruRPG
  • 50,4 MB
  • 16 maj 25 12:23
Opis obrazka
Cut down your game master prep with 1000 fantasy adventure ideas

Like the first two books in the series, this book is meant to help the dungeon masters and game masters of fantasy tabletop role-playing games save time. Preparing RPG campaigns and sessions can be taxing, and sometimes a spark is needed to light the creative fires.

DMs and GMs always need clever hooks and stories to launch their players on fantastic adventures. These quest and adventure ideas can be used in a couple of different ways.

First, they can be used as the main objective of a campaign. Second, they can be used as side quests or rumors during a larger campaign. To help use the ideas in either of these ways, the quests range from simple to complex. This range gives DMs flexibility in crafting sessions.

The adventure ideas have been arranged in random tables so dungeon masters can roll percentile dice to discover quests. The element of randomness in tabletop RPGs often brings out the most fascinating and engaging stories. As game masters and players add to the seed provided, unique tales emerge.

The quests are categorized by different themes: Apocalyptic, Espionage, Fey, Gnome, Maps, Messages, Quest Givers, Ranger, Sky, and Thieves Guild.

Death and destruction reign in the Apocalyptic section. Gear up for spy action with the Espionage quests. Journey in the fair country with ideas in the Fey table. Spent some time with the little folk exploring the Gnome quests.

In the Maps table, game masters can give their players a unique map that leads to high adventure. The Messages section provides special deliveries for hints and clues characters need.

People need jobs done and one hundred of those people are found in the Quest Givers section. Rangers got to range with the variety of quests on the next table. Take to the skies with Sky quests. Get sneaky with quests suited for the Thieves Guild.

With these one thousand adventure ideas, you will never have a lull at the gaming table. Flip to any page, roll your dice and get ready for adventures you and your players will never forget.
  • 15,5 MB
  • 9 kwi 25 15:55
Opis
Need fantasy adventure ideas? Cut down your GM prep with 1000 quest seeds

The one thousand adventures or quests for fantasy tabletop role-playing games in this book add flexibility to the gamemaster’s toolkit.

The purpose of this book, just as the first book of quests, is twofold. First, these adventure ideas help gamemasters cut down session prep by providing hooks and situations quickly. Our time is one of the most important resources we have, and we should not be wasting it. Second, these quests are kindling for the gamemaster’s imagination. These ideas are meant to help fan the flames of creativity.

The quest ideas in the book are arranged by a broad topic and are placed in D100 random table formats. The ideas can be used in a variety of ways. A gamemaster can roll randomly on a table or select ideas based on their preference. The ideas can be springboards to new campaigns or side quests or storylines that are weaved into an existing campaign. The ideas can be used as-is or mashed together to suit gamemasters’ needs.

The tables of ideas are Curses, Deserts, Disasters, Dragons, Dwarves, Fighter Guild, Ghosts, Halflings, Mountains, and War.

Each table is developed around a general controlling idea to help gamemasters determine what ideas are appropriate for their campaigns or sessions. Some of the quests are basic concepts and others are more detailed. This was done on purpose to provide a variety of adventure ideas with different scopes.

It is my sincere hope that this little book inspires thousands of epic quests.
  • 21,1 MB
  • 6 kwi 25 23:07
Opis
Cut down your game master and dungeon master prep time with 25 D100 fantasy random tables

Find random tables like Dragon Names, Fantasy Country Names, Ship Names, Carousing, Night Encounters, Fey-Touched Carnival Prizes, Items in a Fishing Boat, Items in a Goblin Den, Business Profit & Loss, Key Backstory Moments, NPC Developments, Resurrection Side Effects, Town Happenings, and more.
  • 115,6 MB
  • 3 lut 25 22:15
Opis
120 D100 Random Tables for Fantasy Tabletop Role-Playing Games

Cut down game master prep time with random tables. Don't waste time prepping what your players will never see. Use these tables to fill in details on the fly.

In this book, you will find 1000 book titles, critical success and fail flavor tables, 600 random items in dungeon rooms, encounters, odd jobs, rumors, food, more than 3000 items and things, more than 1000 names, 500 town names, NPC descriptions, dungeon health side effects, fortunes, insults, mutations, and more.

Many of these tables first appeared in the following books. However, all the tables are re-edited, reorganized, and improved (some with more than 50% new items). Plus a number of new tables are included.
The Book of Random Tables
The Book of Random Tables 2
The Book of Random Tables 3
The Book of Random Tables 4
The Bookhounds of Eberron
  • 64,1 MB
  • 3 lut 25 22:13
Opis
Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options.

This book is a collection of quests or adventure ideas for use in fantasy tabletop role-playing games.

The ideas are organized by a broad topic and are placed in a random table format. Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several ways.

You can read through the tables and choose an idea. You can take several ideas and combine them into one scenario for a campaign. You can roll randomly on a table to find an adventure on the fly. You can also use these ideas as side quests within original or premade campaigns.

The first six tables contain ideas that range from story hooks to scenarios to globe-spanning adventures. These tables are organized under the topics: Dungeons Hooks, Royal Quests, Forest Quests, Doorways to Another World, Town Quests, and Sea Quests.

The next three tables are as follows: Questing Beasts, Quest Objects, and Lost Cities. Here you will find the name of a thing and a bit of context. These are meant to be used as the goal of the quest. How the goal is attained is up to the gamemaster.

Meta-Quests is the last table in the book. It is a list of simple ideas that can be used as micro-quests much like collecting feathers in Angry Birds or bobbleheads in the Fallout videogames.
  • 43,5 MB
  • 3 lut 25 22:13
Opis
Cut down your Game Master prep time with 25 1D100 random tables

Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring.

Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience simply by rolling dice.

In this fourth volume of the Fantasy RPG Random Tables book series, you will find items in a dragon's lair, critical hit and miss tables, underground and jungle encounters, a bounty board, and much more.
  • 29,2 MB
  • 3 lut 25 22:13
Opis
Are you spending hours on GM prep? Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables.

Find items for a cell, a wine cellar, a dead orc, and more. Also, exciting random encounters for different terrains. Plus food and drink.

Some of the tables in the book:

Inn Names
Names of Knightly Orders
Desert Encounters
Forest Locations
Road Encounters
Items in a Cell
Items in a Chest
Items on a Dead Orc
Jewelry
Items in a Wagon
Items in a Wine Cellar
Beers
Thieves Guild Quests
Dungeon Health Side Effects
  • 29,2 MB
  • 3 lut 25 22:13
Opis
More than 300 random tables designed to help you build a new world from scratch or take your existing RPG campaign to new levels of creativity and excitement

Most Game Masters are familiar with random roll tables and the benefits and fun they provide. Most roll tables, however, help GMs determine specific things, but with a minimum of contextual information, such as size (Small, Medium, Large, etc.), a minimum of descriptive “color” such as items in a treasure hoard (4 gems worth 50 gp each; a +1 dagger; a wand of magic missiles), or a minimum of helpful information such as types of government (oligarchy; federalism; theocracy).

In the moment, these snap results are helpful. But once put into play, they end up causing GMs even more work because once you’ve determined the local government is a federalism, for example, you have to know what a federalism is and how it functions, which requires time and research. Similarly, when rolling on a table to determine the predominant architectural style of a city’s buildings, a result of “Ionic Order” provides no help when the GM is actually called upon to describe what, exactly, that looks like.

The Game Master’s Book of Astonishing Random Tables solves these problems and more by providing hundreds of tables for nearly every worldbuilding and gameplay situation. Need to know what the local food is like? Roll for it. Need to know how the city’s plumbing is organized or if they have a sewer system? Roll for it. Need to know what specific pathology drives the mad draconian warlord just beyond the city’s gates? Roll for it. Want to determine what a sorcerer’s spell effects look like or what unique way they cast their spells? You know the answer!

When warranted, many of the table results are “enhanced” with supplemental information, such as in the local government or architecture examples noted above. Other tables will have a branching element, providing a path to fleshing out larger scale subjects that require more detail than can be provided with a single table.

The book will also include three one-shot adventures that help GMs put the book’s tables into play right away, so that they can see exactly how helpful and enhancing they can be. They’ll also learn that filling in the unexpected details of an adventure with random roll results can change the nature of the adventure each time it’s played. When encountering a simple beggar, for example, the entire direction of the adventure may change if that poor soul has knowledge of a temple’s secret underground vault, which the players are trying to break into. It’ll change the encounter even more if that information is wrong.
  • 30,1 MB
  • 3 lut 25 22:13
Opis
Cut down your Game Master prep time with 25 1D100 random tables.

These random tables come in handy any time your players are searching or exploring or looking for jobs.

Rooms in dungeons are always tricky. Players want to search every inch, but as a game master, you don’t want to keep giving out treasure. The four dungeon room tables give interesting items for the characters to find without enriching them.

Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience simply by rolling dice.

Roll randomly for items in a troll's cave, a smithy, and more. Also, find jobs, witty insults from THE bard, fortunes, orc names, goblin names, and NPCs. Plus 500 fantasy town names.

25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games

Here's a list of some of the random tables:

Four dungeon room tables
Items in a Smithy
Items in a Troll's Cave
Musical Instruments
Maps
Adventuring Gear
Booths in a Market
Non-Player Characters
Fortunes
Insults
Jobs
NPC Reaction to Failed Pickpocket Attempt
Non-Combat Encounters
Reasons a Player Character is Absent for a Session
  • 3,9 MB
  • 3 lut 25 22:13
Opis
25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games

Cut down game master prep time with random tables. Find items for a wizard's chambers, campsites, desks, and more. Also, exciting random encounters for different terrains. Plus 600 fantasy names for non-player characters.

Here's a list of some of the random tables:

Items in a Wizard’s Chamber
Items in an Alchemist's Lab
Items in a Cottage
Items in a Bandit’s Hideout
Items in a Warehouse
Items in a Noble's Bedchamber
Items in a Port Master’s Office
Items on an Adventurer’s Dead Body
Items in a Hunter’s Camp
Items in a Ship Captain’s Quarters
Items on a Dead Goblin
Items in Fantasy Desk
Items in an Inn’s Kitchen
Weapons, Armor, and Equipment
Book Titles
Potion Ingredients
Medicinal Herbs
Forest Encounters
Mountain Encounters
Swamp Encounters
Seafaring Encounters
Rumors & Odd Jobs
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