mohaausonlypatch110.exe
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{Warner LP; CD-format} -
{Warner LP; HiRes} -
artwork -
Audiobook -
Book #4 - Harry Potter and the Goblet of Fire -
booklet scans -
Brian Tyler -
Buena Vista Social Club -
CD [mp3] -
CD [wv] -
CD 1z2 [mp3] -
CD 2z2 [mp3] -
cover -
Cover -
covers -
DVD -
Easy CD-DA Extractor v15 (+crack) -
eBook -
Eddie Daniels -
Fast Five (2011) [mp3 CBR 320] -
Finally... The First Farewell Tour -
Flute & Nut (RCA 1970) [flac] -
Hans Zimmer -
Harold McNair -
Harry Potter -
Harry Potter EN -
Henry Jackman -
Hugh Laurie -
IGI -
John Coltrane - Jazz Casual DVD -
Leszek Możdżer -
Let Them Talk (2011) [flac] -
Libera -
M&B_Warband 1.143 i crack -
Magic Moments -
Missa Gratiatoria [flac] -
Missa Gratiatoria [mp3] -
MOHAA -
Obróbka i konwersja audio -
On Stranger Tides (2011) -
Patche -
Peace (2010) [flac] -
Phil Collins -
Pirates of the Caribbean -
posters -
The Simpsons Movie (2007) [Complete - 2CD] -
Various Artists -
VIDEO_TS -
Vinyl & HR -
X-Men_First Class (2011) [mp3 CBR 320]
Medal of Honor: Allied Assault
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Patch 1.11
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- Stand-alone game server that runs without CD, mohaa_server.exe.
- Fixed bug in pak file search order
- Fix for spaces in rcon commands, fix for rcon data transmission
- Fix for rcon status command
- Fix for the dial-up networking problem when playing single-player.
- Fix for in-game server browser always auto-refreshing
- In-game browser shows version information on incompatible servers, and sorts incompatible servers to the bottom
- Fix for running servers from machines with multiple IPs
- After reaching an error screen from the in-game browser the game goes back to the browser, rather than main menu
- Fixed lag when a bomb was planted and the entire planting team was killed
- net_ip reflects what ip is actually used for the game
- gamespy uses the ip set with net_ip, if any
- Can follow players from the other team when your entire team is killed
- The multiplayer dial-up connection fix.
- sv_privatePassword and sv_privateClients work to reserve spots for admins
- Added proper disconnect and error screen display for when game refuses client connection
- Muzzle flashes stick to weapons.
- Localization code rolled in (and new localization file to work with altered system)
- Removed old Q3 skin code to save memory
- Fixed rare visibility glitch with lean
- Fixed rare instance when AI would suicide with grenades
- Fixed rare instance when an effect would flicker
- When a server drops below sv_fps clients get a "slow server" message. This shows up in single-player developer mode. Disable message by setting cg_drawsvlag to 0.
- Dynamic light fix for better spotlights
- Added protection against malicious names in multi-player
- Spectators can no longer telefrag players
- Fixed bug with forcemodel and spectator
- Strings are now localized as entire sentences, using &&& as a non-localizing wildcard match
- Fixed some memory leaks
Patch 1.10
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- Added in-game server browser
- Fixed "invisible room" in Stalingrad
- Medals disappearing fix
- Multiplayer cheat fix
- Geometry fixes for single and multi-player
- Reworked sound system to isolate sound-related crash
- Game continues when bomb planting team gets killed while a bomb is still ticking
- Fixed dedicated servers
- rcon re-enabled
- Fixed spawn locations and visibility issues in m6l1c and m2l1
- Fixed a way to break SAS Officer
- Calibrated SAS Officer better with the lock
- Fixed jolts in credit scroll
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